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Jester replied to the topic War on the Sea in the forum
Navy Game General Discussion in the group Tides of War: General Navy Games
Yes, they’ve done some small patches. I’m still learning things with the campaign mode but so far so good.
There are some inaccuracies that I’ve seen so far.
- Japanese sonar in early war
- Japanese depth charge depths
- All merchants are armed…so can’t really conduct surface attacks with submarines
I’d like to see other nations represented…Read More
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erich replied to the topic War on the Sea in the forum
Navy Game General Discussion in the group Tides of War: General Navy Games
@jester it seems like it is a mix of RTS with simulation. Are they actively patching it?
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Jester replied to the topic War on the Sea in the forum
Navy Game General Discussion in the group Tides of War: General Navy Games
The campaign continues…
Sunk a few Japanese submarines via aircraft off the Enterprise. Also had encounters with a Japanese cruiser force and one of my Gato class submarines. Torpedo attack proved unsuccessful and the cruiser force sailed away rapidly. However, I vectored Dauntless dive bombers to the location and succeeded in scoring di…Read More
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Jester replied to the topic War on the Sea in the forum
Navy Game General Discussion in the group Tides of War: General Navy Games
Second attack coming to Port Moresby. I launched a squadron of Avengers at the Japanese cruiser force but the torpedo attack failed to score hits. (I learned that even though you tell them to attack, they won’t drop unless you tell them to open bay doors first. You’d think that’d be part of the attack order). Second flight armed with bombs hit…Read More
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Jester replied to the topic War on the Sea in the forum
Navy Game General Discussion in the group Tides of War: General Navy Games
Started the US campaign yesterday. I’ve taken the Santa Cruz islands and am working on building an air strip there. A Japanese cruiser force bombarded Port Moresby. I intercepted them later on with USS Gato. During the engagement, I hit the Tone class heavy cruiser with 4 torpedoes which slowed it to a dead stop and put it out of action. Thou…Read More
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Jester replied to the topic War on the Sea in the forum
Navy Game General Discussion in the group Tides of War: General Navy Games
The UI could definitely use some improvement. So far, i don’t think there is a way to split fire…say main guns on Target A while secondaries fire at Target B. Ships in formation tend to get jumbled during course changes. Perhaps this will improve in time.
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erich replied to the topic War on the Sea in the forum
Navy Game General Discussion in the group Tides of War: General Navy Games
Nice. I saw some game footage and the UI seemd a tad clunky. Is that your experience?
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Jester replied to the topic War on the Sea in the forum
Navy Game General Discussion in the group Tides of War: General Navy Games
Yes, the subs are really fragile. Torpedo launches are simplified. Target enemy > Wait for good solution > Fire # of torps with a degree spread you set.
I have slipped away one time by diving deep early and running silent.
I have yet to trying to go deeper to see how far the subs can truly dive to and see if you can get under the depth c…Read More
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erich replied to the topic War on the Sea in the forum
Navy Game General Discussion in the group Tides of War: General Navy Games
@jester have you tried the subs yet?
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Jester replied to the topic War on the Sea in the forum
Navy Game General Discussion in the group Tides of War: General Navy Games
Released today! I am just going through the tutorials. I am glad they have Damage Control. Reminds me of the Great Naval Battles games. Good stuff.
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