Yes, they’ve done some small patches. I’m still learning things with the campaign mode but so far so good.
There are some inaccuracies that I’ve seen so far.
- Japanese sonar in early war
- Japanese depth charge depths
- All merchants are armed…so can’t really conduct surface attacks with submarines
I’d like to see other nations represented…Read More
The campaign continues…
Sunk a few Japanese submarines via aircraft off the Enterprise. Also had encounters with a Japanese cruiser force and one of my Gato class submarines. Torpedo attack proved unsuccessful and the cruiser force sailed away rapidly. However, I vectored Dauntless dive bombers to the location and succeeded in scoring di…Read More
Second attack coming to Port Moresby. I launched a squadron of Avengers at the Japanese cruiser force but the torpedo attack failed to score hits. (I learned that even though you tell them to attack, they won’t drop unless you tell them to open bay doors first. You’d think that’d be part of the attack order). Second flight armed with bombs hit…Read More
Started the US campaign yesterday. I’ve taken the Santa Cruz islands and am working on building an air strip there. A Japanese cruiser force bombarded Port Moresby. I intercepted them later on with USS Gato. During the engagement, I hit the Tone class heavy cruiser with 4 torpedoes which slowed it to a dead stop and put it out of action. Thou…Read More
The UI could definitely use some improvement. So far, i don’t think there is a way to split fire…say main guns on Target A while secondaries fire at Target B. Ships in formation tend to get jumbled during course changes. Perhaps this will improve in time.
Yes, the subs are really fragile. Torpedo launches are simplified. Target enemy > Wait for good solution > Fire # of torps with a degree spread you set.
I have slipped away one time by diving deep early and running silent.
I have yet to trying to go deeper to see how far the subs can truly dive to and see if you can get under the depth c…Read More
Released today! I am just going through the tutorials. I am glad they have Damage Control. Reminds me of the Great Naval Battles games. Good stuff.
Jester replied to the topic World of Warships update – New Captain skill changes in the forum Navy Game General Discussion in the group Tides of War: General Navy Games
I’m still wrapping my head around it.
Personally, I don’t see the reasoning . For me…I don’t use the same captain for various ships and don’t see the benefit for doing so unless you purchased an Elite Captain like Lutgens or similar. I was able to redistribute and obtain more skills with the patch change though which enabled some of my c…Read More
Jester started the topic World of Warships update – New Captain skill changes in the forum Navy Game General Discussion in the group Tides of War: General Navy Games
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