wiild-dog
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  • wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online

    5 years, 9 months ago

    Second code test123I have to say, the comment functionality is not that convenient. I can't escape the code block in editing for example.

  • wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online

    5 years, 9 months ago

    code snipet test123

  • wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online

    5 years, 9 months ago

    Ignore me, just a little test. Luckily, no problem here

  • wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online

    5 years, 9 months ago

    My previous post was the whole script with my modifications. To modify what you already have, do the following:; Put the below in the auto-execute section of your script, that is at the top. This is the initalisation part that prepares some settings. There can be no "hotkey::" command, no return, and no hotstring above this, or it won't get…Read more

  • wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online

    5 years, 10 months ago

    So i’ve been playing arounc a bit with the script. I’m a programmer, although i’ve never used AutHotkey before. I’ve implemented the text functionality myself.:; Put the below in the auto-execute section of your script, that is at the top. There can be no "hotkey::" command, no return, and no hotstring above this, or it won't get…Read more

  • wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online

    5 years, 10 months ago

    Heya. Might be a good idea to add a GUI element showing what the current state of the scripts is (scanning for particle, inactive, start nuw minigame, etc.

  • wiild-dog joined the group Star Trek Online

    5 years, 10 months ago
    Star Trek Online
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