wiild-dog

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wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online
5 years, 9 months agoSecond code test123I have to say, the comment functionality is not that convenient. I can't escape the code block in editing for example. -
wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online
5 years, 9 months agocode snipet test123 -
wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online
5 years, 9 months agoIgnore me, just a little test. Luckily, no problem here
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wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online
5 years, 9 months agoMy previous post was the whole script with my modifications. To modify what you already have, do the following:
; Put the below in the auto-execute section of your script, that is at the top. This is the initalisation part that prepares some settings. There can be no "hotkey::" command, no return, and no hotstring above this, or it won't get…Read more -
wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online
5 years, 10 months agoSo i’ve been playing arounc a bit with the script. I’m a programmer, although i’ve never used AutHotkey before. I’ve implemented the text functionality myself.:
; Put the below in the auto-execute section of your script, that is at the top. There can be no "hotkey::" command, no return, and no hotstring above this, or it won't get…Read more -
wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online
5 years, 10 months agoHeya. Might be a good idea to add a GUI element showing what the current state of the scripts is (scanning for particle, inactive, start nuw minigame, etc.
