true, true.Oh I agree, I mean, who wants to pay extra?
But I think if it comes down to a decision where the TAG team say "hey, we could go forward with adding this, but it's gonna double the price" and they decide to drop the entire thing because of it, then I'd rather they do this than not get it at all..
Sink The Hood
Post a replyPoll: Planes
73 posts
No No No No No No No!!!
I hate the idea, I dont mind having planes in it, such as spotter planes contolled by the computer, but this is a naval combat sim and as much aa planes played a big role in battles like midway and taranto remeber this game is set before those take place and it was realiseed that planes were that effective as a strike force against ships. it is also alternative history and if taranto does not happen then it may not be realised just how effective that these planes could be.
however there is one big thing against having player controlled planes in this and that is there are too many f****** flight sims out there and if you want to fly planes go get one of them and leave us navy people to enjoy our ships in one of the few games that are for us
so No player controlled planes Please.
I hate the idea, I dont mind having planes in it, such as spotter planes contolled by the computer, but this is a naval combat sim and as much aa planes played a big role in battles like midway and taranto remeber this game is set before those take place and it was realiseed that planes were that effective as a strike force against ships. it is also alternative history and if taranto does not happen then it may not be realised just how effective that these planes could be.
however there is one big thing against having player controlled planes in this and that is there are too many f****** flight sims out there and if you want to fly planes go get one of them and leave us navy people to enjoy our ships in one of the few games that are for us
so No player controlled planes Please.
You make a good point, there are few strictly ship games out there, but I don't know of ANY ww2 era games that have pilotable ships and planes, so maybe enigma 2 will be the first of its kind.however there is one big thing against having player controlled planes in this and that is there are too many f****** flight sims out there and if you want to fly planes go get one of them and leave us navy people to enjoy our ships in one of the few games that are for us
so No player controlled planes Please.
Also, perhaps the plane missions could be made a non-integral part of the naval capaign (that is, have separate campaigns for planes and ships). Plus, it would be super-boring to command a carrier and send your planes miles away into battle, while you just sit there and wait for them to come back.
By the way, planes might already be include in the game, as East has hinted. (see "Engine Refactoring").
An important note: If we activate flyable aircraft...they will not have a "casual" flight model, they will be hardcore...and fatal if you deef it.
At this time I'd vote no.
My reasoning is that currently there are no CVs, land depots or other high value targets that warrant flyable aircraft. Sure aircraft harassed or otherwise targeted larger ships such as BBs but I'd like to see more emphasis on larger fleet actions. Without programming player controlled squadrons flying an aircraft or two around destroyers and cruisers is nothing but being a flying kill decal.
The scout thing is a cool idea, I think it would be necessary if/when we get into a larger pacific theater type map. Let aircraft evolve in E:RT like the PBYs in WW2. First they were souly spotters but then mutated into bombers like the Black Cats.
Until there can be concerted aircraft attacks whether in massive multiplayer or viable single player controlled squadrons I like the idea of concentrating on the size and variety of surface fleets, land, ocean depths and wx.
My reasoning is that currently there are no CVs, land depots or other high value targets that warrant flyable aircraft. Sure aircraft harassed or otherwise targeted larger ships such as BBs but I'd like to see more emphasis on larger fleet actions. Without programming player controlled squadrons flying an aircraft or two around destroyers and cruisers is nothing but being a flying kill decal.
The scout thing is a cool idea, I think it would be necessary if/when we get into a larger pacific theater type map. Let aircraft evolve in E:RT like the PBYs in WW2. First they were souly spotters but then mutated into bombers like the Black Cats.
Until there can be concerted aircraft attacks whether in massive multiplayer or viable single player controlled squadrons I like the idea of concentrating on the size and variety of surface fleets, land, ocean depths and wx.
So would they be as complex as flight simulator aircraft (prop pitch, trim, and such?), or slightly less complicated (push the stick down: houses get bigger, pull the stick up, houses get smaller... until they start getting bigger again)?An important note: If we activate flyable aircraft...they will not have a "casual" flight model, they will be hardcore...and fatal if you deef it.
Would you be able to control them via joystick?An important note: If we activate flyable aircraft...they will not have a "casual" flight model, they will be hardcore...and fatal if you deef it.
Heh...the "no's" actually support my idea....those who don't want the planes need not buy that game.
However, I think it's very narrowminded to actually restrict yourself. Sure, you don't have to ever fly aircraft, but having that option is great. I think it should all be in the same "universe"
When multiplayer rolls around, this will really be desired...you'll see
However, I think it's very narrowminded to actually restrict yourself. Sure, you don't have to ever fly aircraft, but having that option is great. I think it should all be in the same "universe"
When multiplayer rolls around, this will really be desired...you'll see
Yes! If implemented, this could add a whole new demension to MP!When multiplayer rolls around, this will really be desired...you'll see
Ok I get your points about having planes in it, but what has not been dealt with is my other point. Which is the game is set around 1937 right? The history of the world is different right? So based on the fact that Germany is the dominant power in Europe and the LFN is based in the Far east. how is Tarnato or its equivilant going to take place? Because it was that battle that saw the british wipe out the Italian fleet with torpedo planes that gave the Japanese the information they needed to attack Pearl and hence the usefulness of aeroplanes in naval combat rendering the Battleship obselete.
Now the situation in the game is that there is not going to be a Taranto, although there could be ajoint LFN attack on pearl using the jap plan with the british ideas for torpedos but from what I can see the LFN would be mad to open up a war on two fronts with the Americans and the Germans as they would get crushed.
Now the situation in the game is that there is not going to be a Taranto, although there could be ajoint LFN attack on pearl using the jap plan with the british ideas for torpedos but from what I can see the LFN would be mad to open up a war on two fronts with the Americans and the Germans as they would get crushed.
Jump to
- Tides Community
- ↳ All About Tides
- ↳ Announcements
- ↳ ToW Web Site and Services
- ↳ Help, Feedback & Inquiry
- ↳ Soda & Coffee Shop
- ↳ ToW Entertainment
- ↳ TowNet Publications
- ↳ Media and Print
- ↳ Book Shelf
- ↳ Movies
- ↳ Short Stories by Tides Members
- ↳ Short War Stories by Vets.
- ↳ Music and Sound
- ↳ Soldier's Perls
- ↳ ToW Hobby Shop
- ↳ Internet / Multi-Media
- ↳ Youtube Gallery
- ↳ Game Modders Work Shop
- ↳ ToW Club
- ↳ ToW Club - About
- ↳ ToW Club Room
- ↳ FLH
- ↳ FLH Announcements
- ↳ GI JOE's Cantina
- by Land
- ↳ ToW:Army - Recruiting Station
- ↳ ToW Army Talk
- ↳ World of Tanks ( WoT )
- ↳ Lets talk World of Tanks (Public)
- ↳ ToW:WoT Battle Group Garage
- ↳ ToW:WoT HQ
- by Sea
- ↳ Admiral of Seas
- ↳ ToW Sea Talk
- ↳ Naval Action
- ↳ Naval Action - Lobby
- ↳ [Flot] Randolph's Raiders
- ↳ Randolph's Raiders - Quarter Deck
- ↳ The Central Isles Hotel
- ↳ Slippery Sam's Bar and Grill
- ↳ Front Desk and Lobby
- ↳ News Stand
- ↳ Red Tide/Wolfpack Information
- ↳ WolfPack Reunion
- by Air
- ↳ ToW Air-Talk
- ↳ DCS
- ↳ DCS - General Discussion
- ↳ [Sqn] 360th Fighter Squadron
- ↳ IL2:Battle of Stalingrad
- ↳ IL2:BoS - General Discussion
- ↳ IL2:BoS - Hangar
- ↳ [Sqn] 12.OIAE
- ↳ 12.OIAE Mess
- ↳ 12.OIAE Ops
- ↳ IL2:Cliffs of Dover
- ↳ IL2:CloD - General Discussions
- ↳ IL2:CloD - Hangar
- ↳ [Sqn] No. 616 Squadron
- ↳ 616 - Dispersal Hut
- ↳ War Thunder
- ↳ War Thunder Lobby
- ↳ [Sqn] ToW:Air Assassins Inc
- ↳ ToW:Air Assassins Inc Welcome Room - Public
- ↳ ToW:Air Assassins Inc Members Room
- ↳ ToW:Air Assassins Inc Officers Room
- ↳ [Sqn] ToW:Black Sheep Squadron
- ↳ ToW:Black Sheep Squadron - Welcome
- ↳ ToW:Black Sheep Squadron - Officers Mess
- ↳ [Sqn] =Brood=
- ↳ =Brood= Welcome Lobby
- ↳ IL2:1946
- ↳ IL2:1946 - General Discussions
- ↳ IL2:1946 - Hangar
- ↳ IL2:1946 - Flight Training
- ↳ IL2:1946 - Mission Workshop
- ↳ [Sqn] VF-10
- ↳ VF-10 Ready Room (Sala de Pilots)
- ↳ VF-10 Operations Room (Sala de Operaciones)
- ↳ VF-10 Hangar (Hangar)
- ↳ 01 SNATF - Announcements
- ↳ 02 SNATF - Gen Discussion Forum
- ↳ 03 SNATF - Event Results
- ↳ 04 SNATF Registration
- ↳ 05 SNATF OPS
- ↳ 06 SNATF WEB SITE
- ↳ The Tin Man
- ↳ MCVG-2 Command Room
- ↳ MCVG-2 Training Room
- ↳ MCVG-2 Air Ops
- ↳ MCVG-2 Web Site
- ↳ MCVG-2 Recruiting Office
- ↳ IL2 Hangar
- ↳ MCVG-2 CiC
- ↳ CVG-12 Manuals
- ↳ Ground Training
- ↳ Old Training Forum
- ↳ Recognition Training
- ↳ Pilots Notes
- ↳ Radio Telephony Manual
- ↳ Flying Training
- ↳ Combat Training
- ↳ 1stAVBG - California Club
- ↳ 1stAVBG - Recruiting Office
- ↳ 1stAVBG Website
- ↳ 1stAVBG HQ
- ↳ 1stAVBG - HQ
- ↳ 1stAVBG - Rank and Awards
- ↳ 1stAVBG - Training
- ↳ 1stAVBG - Missions Briefing
- ↳ 1stAVBG - Recon
- ↳ 1stAVBG - Mods
- ↳ 117th Open Topic
- ↳ 117th HQ
- ↳ 117th Sortie Schedule
- ↳ 117th After Action Reports
- ↳ [Sqn] No. 85 Squadron
- ↳ 85 - Mess
- ↳ 85 - Operations
- by Space
- ↳ -- SPACE TALK --
- ↳ Voice Commands
- ↳ Star Trek Online - STO
- ↳ Star Trek Online - General Discussion
- ↳ [Fleet] Tides of War
- ↳ STO - ToW Data Bank
- ↳ STO - ToW Federation Fleet HQ
- ↳ STO - ToW Klingon Fleet HQ
- ↳ STO - ToW Fleet Command Center
- ↳ STO - Klingon Operations Center
- ↳ STO - Federation Operation Center
- ↳ Star Citizen
- ↳ SC - General Information
- ↳ SC - Vids
- ↳ SC - Discussion Forum
- ↳ SC - Squadron 42
- ↳ SC - We Want You...
- ↳ Eve Online
- ↳ General
- ↳ [Corp] Metacrania Corp
- ↳ Lobby
- ↳ Metacrania Corp ViP's
- ↳ Elite: Dangerous
- by Fantasy
- ↳ World of Warcraft
- ↳ Feral Muffins
- ↳ Raiding
- ↳ Archive
- ↳ Dark Venom
- ↳ News
- ↳ The Broken Keel
- ↳ Silent Killers
- ↳ The Blood Blades
- ↳ The Ingos
- ↳ Horde on Tour
- ↳ Tribes of War Coalition
- ↳ Tribes Raiding
- ↳ Death Angels
- ↳ CoD5 WaW
- ↳ TEST by Tbar
- Tides of War Archive
- ↳ by Land
- ↳ Armored Warfare
- ↳ Call of Duty Series
- ↳ Call Of Duty games 1-6
- ↳ Call of Duty 7: Black Ops
- ↳ BattleField Series
- ↳ BattleField Chat
- ↳ by Sea
- ↳ Steel Waves
- ↳ Deepolis
- ↳ Deepolis Fan Site
- ↳ Deepolis Fan Site Forums
- ↳ by Air
- ↳ Air Marshal
- ↳ Rise of Flight
- ↳ RoF - General
- ↳ RoF - Hangar
- ↳ RoF ToW Fighter Wing
- ↳ [Sqn] = I R F C =
- ↳ Air Attack Game v1.0
- ↳ Air Attack Lobby
- ↳ ToW League Air Attack
- ↳ 1x1 League
- ↳ 2x2
- ↳ 4 Squad Sim
- ↳ AA - Flight School
- ↳ [Sqn] VMF-214 Black Sheep Squadron
- ↳ BSS Pilots Lounge
- ↳ BSS Sortie Schedule
- ↳ BSS: Off Duty
- ↳ BSS Archives
- ↳ BSS CO/XO Board
- ↳ SNL-KTF Tactical
- ↳ [Sqn] Air Assassins
- ↳ The Air Pirates Lounge
- ↳ Air Ops
- ↳ [Sqn] The Empire Aces
- ↳ TEA Public Lounge
- ↳ TEA Private
- ↳ [Sqn] USAAC - Air Attack - Archive
- ↳ USAAC - AA Pilot Lounge
- ↳ USAAC - AA Pilot Operations Forum
- ↳ USAAC Leagues & Events
- ↳ Leagues
- ↳ Fun Events
- ↳ USAAC - AA FAQ
- ↳ USAAC - Flight School
- ↳ USAAC - Squad Forums
- ↳ AA Squads/Teams/Links
- ↳ USAAC - CO/XO and STAFF Board
- ↳ USAAC League and Events Mgmt
- ↳ USAAC Fun Events Mgmt
- ↳ USAAC League Mgmt
- ↳ USAAC Refs Board
- ↳ USAAC Web Works Dept
- ↳ USAAC ** CITY HALL **
- ↳ Great Hall
- ↳ USAAC Archives
- ↳ by Space
- ↳ Mission Control
- ↳ Space Engineers
- ↳ by Fantasy
- ↳ -- FANTASY GAMES --
- ↳ Fire Fall
- ↳ ToW Army Group HQ
- ↳ Shroud of the Avatar
- ↳ Left 4 Dead
- ↳ Halo
- ↳ Halo 1
- ↳ Halo 2
- ↳ Federation - II
- ↳ Phantasy Star Universe
- ↳ Table Top
- ↳ Abbeywood Irregulars
- ↳ Brigade Office
- ↳ Operations
- ↳ Deployments
- ↳ Afterwind - Browser Turn Based
- ↳ Enigma - Rising Tide - Archive
- ↳ Fleet Headquarters
- ↳ Captains Quarters
- ↳ General Topics
- ↳ Roll Call
- ↳ Screenshots
- ↳ War Stories
- ↳ The Raid on Scapa Flow
- ↳ General Topics
- ↳ Briefing Room
- ↳ Briefing Room Imperial Germany
- ↳ Briefing Room Royal Navy in Exile
- ↳ Briefing Room United States of America
- ↳ Engineroom
- ↳ Sink The Hood
- ↳ Future Suggestions
- ↳ Community Modding
- ↳ Custom Missions
- ↳ Game Modding
- ↳ Voice Packs
- ↳ Massive Multiplayer