Massive Multiplayer

Enigma - Rising Tide Direct-ip Play

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Enigma - Rising Tide Direct-ip Play

#13
We haven't decided on price yet. We are giving the client away and, as we have shown with singleplayer, we will continue to update the multiplayer game every 3 months, new content, new ships, weapons, etc.

The price will be between $10 and $13 per month. We will probably have 24 hour ticket packs available (use them whenever you want) as well as some other options.

Enigma - Rising Tide Direct-ip Play

#16
Kusanagi,

This will be on their servers. You might be able to do some things, but there will be little to no opportunity to manipulate the files. Better than Punkbuster.

The idea of a WWII vet getting online and playing this game seems kind of incredible. I am sure some may try it, but all are into their 70's or greater. That is definitely not a demographic East has geared this towards.

And by the way. If East just lost 37 players for setting things up this way, he gained 200 Roving Guns for the same.

Enigma - Rising Tide Direct-ip Play

#17
TLOSS error

SING error

DOMAIN error

R6028

- unable to initialize heap

R6027

- not enough space for lowio initialization

R6026

- not enough space for stdio initialization

R6025

- pure virtual function call

R6024

- not enough space for _onexit/atexit table

R6019

- unable to open console device

R6018

- unexpected heap error

R6017

- unexpected multithread lock error

R6016

- not enough space for thread data

This application has requested the Runtime to terminate it in an unusual way.

Please contact the application's support team for more information.

R6009

- not enough space for environment

R6008

- not enough space for arguments

R6002

- floating point not loaded

Microsoft Visual C++ Runtime Library

Runtime Error!Program: ...

think u got a little prob 😵

Enigma - Rising Tide Direct-ip Play

#19
Not to be out of line, but yes Warspite.

Many, many of the games played online today are by subscription. Infact, it is harder to find a good free game than it is a subscribed game. Call of Duty, Mechwarrior, Americas Army, Delta Force, et al, they just exist in round after round of the same thing.

Dont get me wrong, I have played Americas Army for going on two years. Alternatively, Americas Army continues to be updated. The other games are not updated. What the publisher gave to you is it. East is referring to a program that will give the community continued development and an enclosed environment.

The enclosed environment allows more control over how people are playing. If you have ever played Counter Strike or Delta Force, you should know to what I am referring. Americas Army has a gentleman that calls himself Evil Bert who developed the "Evil Hack". Not until Punkbuster was introduced into this game did it mostly go away. Subscription games are not as hard for the developer to control.

Back to the money aspect: If you play a $40 game and want to play regularly, you most likely will end up wanting a server to play on. For a game like America's Army, you either pay for the connection that will allow a computer to run a server and a separate computer to play the game or rent a server on a monthly basis. My clan rents one for $160 per month. We also rent multiple Team Speak servers for $10 and $20 a month. Luckily, we are a large clan of young men who can afford to pay a hefty sum each month. Mind you, Americas Army, the actual game, is free to all but folks in the U.S. of sufficient age to pay in support of our federal government.

All East is asking is for soda money each month to provide us a good and continuous environment to play in. My only concern is whether his accounting staff is of sufficient caliber to ensure their break even is accurate.

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