This is a good thread. I reckon that without the kind of "free if you drive a freighter" style approach, ERT multi could end up being battles between subs, and destroyers, or battleship to battleship fights, unless freighters are bots.
It would certainly make for better co-op play having "free" humans driving tankers and other cannon-fodder.
smith
Massive Multiplayer
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The ability to have human controlled "objectives" would be very beneficial to the game as no matter how good the AI is it can only perform a certain number of ways whereas a human player is complelty irrational and could do anything and this provides a much more realistic combat situation as the real life merchants are piloted by humans (unless there was some robot invasion i missed).
The reason i call the merchants "objectives" is that they are going to be most likely the centre piece of the naval engagements with all sides either trying to defend, sink or capture the merchant traffic.
The reason i call the merchants "objectives" is that they are going to be most likely the centre piece of the naval engagements with all sides either trying to defend, sink or capture the merchant traffic.
Has anyone posting here played Fighter Aces?
At any one time, a few hundred to a couple thousand players are playing the same map. There are no human controlled objectives. It is all about defending and attacking those objectives that do use intense AI.
Now, I would hate to have to spend several hours travelling to an objective, but this kind of system would be a beaut for Enigma. Capture and hold territory. Capture airbases. Land troops. Execute Naval Gunfire Support in the landings. Subs patrol sea lanes keeping surface groups from reaching objectives.
At any one time, a few hundred to a couple thousand players are playing the same map. There are no human controlled objectives. It is all about defending and attacking those objectives that do use intense AI.
Now, I would hate to have to spend several hours travelling to an objective, but this kind of system would be a beaut for Enigma. Capture and hold territory. Capture airbases. Land troops. Execute Naval Gunfire Support in the landings. Subs patrol sea lanes keeping surface groups from reaching objectives.
Tankers for free will draw in players . Who wants to always drive a tanker ?
Will there be ways of paying other than card tho ' ?
If someone doesn't have even the single player installed , will they be able to play at all ?
Will there be ways of paying other than card tho ' ?
If someone doesn't have even the single player installed , will they be able to play at all ?
Probably not, at least not initially.Will there be ways of paying other than card tho ' ?
Definately. The MP client will be a free download.If someone doesn't have even the single player installed , will they be able to play at all ?
/bux
i'd drive a tanker/merchant! its all about teamwork
and i could still ram subs 
speaking of subs, what about the resupply subs? if the free-play-if-u-lug-cargo stuff gets in, can i jump into a milchcow and go help out?
speaking of subs, what about the resupply subs? if the free-play-if-u-lug-cargo stuff gets in, can i jump into a milchcow and go help out?
A very good question. It would be an idea as it would allow the non paying plaers to experience life under the sea aswell as above it and may convince them they want to pay.speaking of subs, what about the resupply subs? if the free-play-if-u-lug-cargo stuff gets in, can i jump into a milchcow and go help out?
I vote 'aye' for milchcows.
/bux
/bux
* Starts singing "Under the Sea" from the "The Little Mermaid"*
Undah duh Sea! Undah duh Sea!
...
eh:
enigma!:
Undah duh Sea! Undah duh Sea!
...
eh:
enigma!:
/me doesn't know that one so sings under the boardwalk instead.* Starts singing "Under the Sea" from the "The Little Mermaid"*
Undeeeer the boooardwalk, down by the seeeeEEEEEeeeea......
Pop idol here I come.
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