Hi all,
I am wondering what is new and/or changed in regards to the subs after this new patch. More specifically the torpedos ... info about setting up the shot and firing.
Also, did the voice responses to commands make it into this patch?
Thanks
David
And if anyone is willing to comment on their personal likes and dislikes regarding the above.
General Topics
Post a replySubs After New Patch?
13 posts
The Salmon Class portholes, when you're on the surface, appear to have been re-done so that there is more smoothing to it.
I haven't found anything with the torpedoes except that they like to leap out of the water when you've got rough seas, but that's my only observation.
Haven't tried the voice commands yet, I fear my parents will think I'm crazy yelling and screaming into a microphone when I'm not talking to anyone
I haven't found anything with the torpedoes except that they like to leap out of the water when you've got rough seas, but that's my only observation.
Haven't tried the voice commands yet, I fear my parents will think I'm crazy yelling and screaming into a microphone when I'm not talking to anyone
Not sure about the Salmon portholes, but I do remember that in the unpatched version there was a mesh error (or maybe just the textures not meeting up) just to the right of the forward porthole.
In the US patch, you can adjust the torpedo depth, speed and initial launch angle (it's called something else, but it's not even six in the morning yet here on the US east coast so I'm not going to try to remember!)
I have to admit that it's awfully nice being able to crank up the speed on the torps when you're shooting within 6k yards these days. I don't know if I've ever made a kill longer than that, so my fish like to stay hot now that they can.
Cheers all!
In the US patch, you can adjust the torpedo depth, speed and initial launch angle (it's called something else, but it's not even six in the morning yet here on the US east coast so I'm not going to try to remember!)
I have to admit that it's awfully nice being able to crank up the speed on the torps when you're shooting within 6k yards these days. I don't know if I've ever made a kill longer than that, so my fish like to stay hot now that they can.
Cheers all!
Voice responses are not in the patch (it would have made the patch too big) you can now mod your own voice responses (look throught this forum for How Too's) or you can wait for the official voice mod or someone else to post theirs.
ARGON where in this forum can i make these voice responses (info on how to)
Quote from Jesper
To add VR(voice response) you need to do:
Find the line you want a VR for.
eg. if you want a VR for "Ahead Flank" for the KLM
find:
IGN_NAV_TR_AHEAD_FLANK Aye sir, ahead flank.
and just below add this:
IGN_NAV_VR_AHEAD_FLANK wavefiles/goat.wav (wavefiles/ is a dir i made in ERT folder & goat.wav is the file i used).
Notice the only change is TR/VR (Text/Voice Response) so just copy the line you want a VR for and edit it to VR instaed of TR
Talking the beta patch, should be in the beta forum, thx 
You will also find all the help for the vox resps. there.
very easy to set up.
You will also find all the help for the vox resps. there.
very easy to set up.
where is this beta forum....?
Umm...this would be one of them... 
After playing with the torpedoes a bit more it seems they don't turn to the direction I want them to go so quickly. I like it, more realistic.
After playing with the torpedoes a bit more it seems they don't turn to the direction I want them to go so quickly. I like it, more realistic.
Right here fewl hahaha wave:where is this beta forum....?
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