The CI issue is coming back. The dead chat is working again.
Not sure why the configs are getting messed up, but they are. When you have time and are gracious (which I know you are):
1. Please remove dead chat.
2. Please remove any battlechat.
3. Please remove the tanks for now.
4. Please lower the server player limit to 16, but have 10 additional private slots and set the private slot password to: towmember (and don't give it out to FLH)
5. Please check the map rotation configs, Seelow is at the beginning and end of the rotation (so it's in there twice)
6. Please remind me to never reply to an FLH post ever again. They (Bobdude, Daffy and Antares) just p--- me off something fierce.
CoD5 WaW
Post a replyCOD5-WaW Server acting up again
5 posts
I have corrected the CI situation.
The real question is why is this situation coming up.. what is causing it? The actual problem reported by the Game is that it failed toretreive session create status. I will be looking into this.
Other request will be addressed sometime today/tonight .. or as soon as I can get to it.
One question .. .why only 16 players?? This does not 'feel' right..
The real question is why is this situation coming up.. what is causing it? The actual problem reported by the Game is that it failed toretreive session create status. I will be looking into this.
Other request will be addressed sometime today/tonight .. or as soon as I can get to it.
One question .. .why only 16 players?? This does not 'feel' right..
What player count do you feel would be better? I just threw out 16 as (8 on 8) plus the 10 ToW slots which could make it (13 on 13)
I'm thinking 24 off the top of my head.
What we really need Spudly is a 'real' survey of the ToW Club members as to what game.. ie CoD4 or CoD5 do they want to call 'their' main game. If we have 30 ToW members .. and half won't play CoD5. then the max we would have on a "prime time" for us.. would be 15. What are the odds of 15 or more ToW Club members on the CoD5 server? So if the number is 24 .. what number of reserved slots .. I'm thinking 1/3 or 8 reserved slots. So there server would show to the outside world .. that it is a 16 slot server?
32 is also a good number. At 32 I would say 8 private slots also..
16 just feels too light..
/tbar
What we really need Spudly is a 'real' survey of the ToW Club members as to what game.. ie CoD4 or CoD5 do they want to call 'their' main game. If we have 30 ToW members .. and half won't play CoD5. then the max we would have on a "prime time" for us.. would be 15. What are the odds of 15 or more ToW Club members on the CoD5 server? So if the number is 24 .. what number of reserved slots .. I'm thinking 1/3 or 8 reserved slots. So there server would show to the outside world .. that it is a 16 slot server?
32 is also a good number. At 32 I would say 8 private slots also..
16 just feels too light..
/tbar
OK, lets make it 32. and 8 private slots.
Those private slots are for ToW members only, We catch non-ToW members in the private slots and they get kicked.
Those private slots are for ToW members only, We catch non-ToW members in the private slots and they get kicked.
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