Here's my experiences with loading ShipPack 2.0:
In my quest to load Dixiecapt's VMF-213 Hell Hawks Campaign for The Slot, I started adding the numerous necessary mods, one after the other. Big mistake. At the end of it all, I had the dreaded 70% CTD (crash to desktop) and no idea which mod broke my game. Killed the MOD and files folders, reinstalled the Unified Installer, confirmed I was back up and running, then crawled off to lick my wounds...
I decided to try again, installing one mod at a time and checking to see if the game broke. First up was the biggest one, ShipPack2.0. The campaign calls for ShipPack1.0 but that has been supeceded. Installed the pack, promptly got the 70%CTD. Started working through the problem discussion thread.
- per fly_zo, change technics.properties to technics_ru.properties in Mods\STD\i18n ... nope, still 70% CTD
- Found this from Graf on page 4 of the thread "For anyone with the Static_AC Mod...you must change your stationary and technics .ini files in that folder to get the ShipPack to work." Static_AC is part of the Unified Installer, so I used WinMerge (freeware) to compare stationary.ini and technics.ini in MODS\Static_AC\com\maddox\il2\objects with those included in the ShipPack. Copied relevant lines from ShipPack ini files to Static_AC ini files, then deleted from MODS\STD\com\maddox\il2\objects so the only instance is in Static_AC
BINGO! Operational IL2 with new ships