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Just Got My Cd Today! East Please Change Something

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Just Got My Cd Today! East Please Change Something

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Man am i a happy bunny -sort off' date=' will come to that next-  I'm playing the training missions -**NO** campaign for me until i'm happily passed them Image
The destroyers are ace in training! These are quite beautiful models guys thanks!! I had just watched the second part of 'Sink the Bismark' yep i was fired up when it came through the letter box today Image :D Image

Anyway my biggest no-no that i've come across *even* in the training missions is  [b'] a TIME LIMIT!... this is bad..........the game *doesn't* need this, it's semi-dynamic and presents it's own random difficulties enough without a damn TIME LIMIT  :evil:

To cap it off how the hell can i be given a time limit to beat a dynamic object such as a sub -which is what i cannot pass- since it dives to varying depths???? I have **obviously** sunk the drone ships but this was seriously FUN until the 'Exceded time limit' popped up...... Image  Not good East....takes the fun completely out of the game sorry.

Give us/me an option to disable this PLEASE in a patch?  games that require umpteen retries because of a clock...are a non-no....besides in that particular mission i played it about 20mins over the time limit until the sub eventualy surfaced after a depth charge run -i then dispatched it with my 4" gun as i had no charges left.

The **THRILL** i got out of that was inexplainable -then reality hit that i had ran out of time over 20mins ago.... Image  Image

Lastly East, where does the CD code go?

I have played without being asked to enter it at all.

Please think about a patch for the SP 'time limit' -it's not like we can vary the difficulty much anyway. But to dodge torpedoes *and* worry about an unrealistic clock is taking it too far imo. Give players an option to play against the clock if they want to and others not.

Cheers
The serial is for the register part on www.warfleet.net for the multiplayer signup Image
And yes the time limit is sometimes frustrating' date=' especially if youre hunting the last enemy vessel, and you just got it in sight, and getting ready to pound it Image[/quote']
Yeah' date=' the time limit is a bit strange... I don't know what purpose it serves because this is no arcade game.
To be honest, I am not a big fan of strict mission objectives. 

For instance, I am a sub-sim bore.  The only mission objectives I like to hear are:

(a)  Engage the enemy where practical.

(Image  Maximise his losses.

©  Get the boat and the crew home in one piece.

To me that (generally) means sneaking past destroyer escorts, getting amongst the merchentmen, doing the business and then slipping away before the escorts can counter-attack.

Now, even if you only manage to sink a single ship - that is a success.  Your career tonnage wont be great, but you are doing your job (especially if you escape alive).

You don't really want to hear that you are a failure because you didn't sink *all* the ships - or because you didn't sink them fast enough...

I think (as suggested) it would have been nice to be able to tweak some of the gaming options so as to extend its appeal to casual gamers and serious sim-ers alike.  (I know its tough to please everyone).

BTW.  This said, I have to add this game is a class act!

Please, please keep up the good work![/quote']

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