I'm just curious on everyone's opinions on this.
RoF - General
Post a replyVote Your Opinion! What Mode You Would Like The Tow Server To Be?
22 posts
I voted for both.
Coops like we have now and some finely crafted time-limited TDM dogfights with, say, at most 2 vs 2 airfields on either side of the line.
No arcade bull with CTF and capturing and whatnot.
TDM has the potential to be a very powerful tool in creating interesting semi-historical missions.
Coops like we have now and some finely crafted time-limited TDM dogfights with, say, at most 2 vs 2 airfields on either side of the line.
No arcade bull with CTF and capturing and whatnot.
TDM has the potential to be a very powerful tool in creating interesting semi-historical missions.
I won't be making any Co-Op missions. I am going to stick with TDM and CtF as base sets so that we don't have to wait between missions, but Co-op is dead.
Salute:
I voted for dogfight missions for three reasons. They will draw crowds; draw members to our squad; and help us to know the community players better to determine if we do want them in our squad.
I voted for dogfight missions for three reasons. They will draw crowds; draw members to our squad; and help us to know the community players better to determine if we do want them in our squad.
I agree
Salute:
I voted for dogfight missions for three reasons. They will draw crowds; draw members to our squad; and help us to know the community players better to determine if we do want them in our squad.
Actually I voted for "both" as you should have two servers IMHO .. however it takes staff to run all that and to keep up with the traffic etc. Keep that in mind.
I prefer DF but not the canned TDM and CTF included with the update. There are new capabilities with the Editor to make missions richer and more interesting than before. With all aids made "false" on the server, the experience can be very real and absolutely un-airquake-like. SAS has the right idea with "Mini-War" but it is so full of confusing and immersion-killing messaging that I am not convinced that's the way to go. So, I'm with Sparrow. Creating Co-ops (not that any of mine have ever been played by other than me) just isn't as satisfying. Plus, with DF, planes are easily assigned via Aerodrome Properties. It takes 15 seconds. And no awkward MCU logic to eliminate unoccupied planes. DF is simple, elegant, and more fun.
I voted for both. I like co-op, but decent plane sets that are even in TDM would be a welcome change.
All the other servers run CTF with the TDM and it's tedious and not fun. Would prefer not to see any CTF missions on Tow.
I dont think co-op is dead. The missions ToW has are fun, and I get more fighting in on ToW than on the other servers...just cause
the fields are so far back, unless I want to fly an n11 vs dr1s.
All the other servers run CTF with the TDM and it's tedious and not fun. Would prefer not to see any CTF missions on Tow.
I dont think co-op is dead. The missions ToW has are fun, and I get more fighting in on ToW than on the other servers...just cause
the fields are so far back, unless I want to fly an n11 vs dr1s.
I voted for DF/CTF. With missions based around or similar to the popular coop's we have had we should have the best of both worlds.
TDM all the way! Many of the exsiting coop missions could be converted to this format. I dont really see and application for CTF. Too arcadey for my tastes
I voted for TDM/CTF.
There the co-op mode has been made redundant now provided mission designers work their magic correctly.
If there was a possibility for only 1 server I would probably stick with TDM.
More resolutions of matches that way, with different environments. Compared to CTF which just drags on and on like a dogs ass on carpet..
There the co-op mode has been made redundant now provided mission designers work their magic correctly.
If there was a possibility for only 1 server I would probably stick with TDM.
More resolutions of matches that way, with different environments. Compared to CTF which just drags on and on like a dogs ass on carpet..
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