Future Suggestions

Realistic Damage

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Realistic Damage

#1
What I really think we need is more realistic damage, explosions, wounds(bulletholes, wreckage), fires, and SOUNDS if you ever played "Janes WWII Fighters" you'll know what I mean I like to see other effects from my attacks besides a little noise an explosion, some smoke, and a loss of speed. What I want is a rich muzzle flash with smoke and when a shell hits splinters shrapnel accessories, and damage affecting the performance of the part of the ship it hit. Sound is also very important to me I like the bass booming with the explosion and then to hear the aftermath in treble.

Before I bought enigma I was obsessed with Tanks, Halftracks, and Assault Guns.

This is because of their stamina, and powerful image when I see Heavily armed Warships I also see stamina, and an extremely powerful image so If I see something heavy, and powerful I am going to fall in love with it.

Sincerely, cammando

Realistic Damage

#3
locational damage would definatly be something interesting.

history buffs will acknoledge with me that the bismark succumbed to attack from the british because they couldnt steer away. their rudder had been knocked off from a previous torpedo attack.

Realistic Damage

#5
I just thought about something really cool if you ever seen the movie Titanic you will know what I mean, alright heres my idea you could have different ways ships sink like it could capsize, go down in all places like a sub or blow up and sink in 2 peices, or like in Titanic where it slides in then cracks in half.

Oh I like to show you a few good pictures myself but I don't know how to insert them into any of my responses

Maybe someone could help me out with this.

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