Request someone with the knowledge to properly code FBD missions please step forward. I can make the missions, but simply dont have the patience required to do the FBD coding.
Thanks,
Major Justice
Take to the skies
By Air
Air Marshal Command
The Tin Man
The Tin Man
Post a replyNeed A Fbd Coding Expert
5 posts
Hey To__er 
Check this link it will help!
>FBD Website<
Example from the "Anvil Map" in rotation: -

This is from the "Anvil.mis" file (Scroll to bottom):-
[MAIN]
MAP Normandy/load2.ini
TIME 9.0
CloudType 0
CloudHeight 1000.0
army 1
playerNum 0
[NStationary]
0_Static ships.Ship$HMSIllustriousCV 1 89479.99 95463.71 410.00 0.0 0 1 50.0
1_Static ships.Ship$HMSIllustriousCV 1 89473.56 93481.57 410.00 0.0 0 1 50.0
5_Static vehicles.artillery.Artillery$Flak30_20mm 2 115850.83 87269.95 410.00 0.0 0
6_Static vehicles.artillery.Artillery$Flak30_20mm 2 116059.97 87268.39 410.00 0.0 0
7_Static vehicles.artillery.Artillery$Flak30_20mm 2 117200.87 86314.78 410.00 0.0 0
8_Static vehicles.artillery.Artillery$Flak30_20mm 2 117484.92 86367.07 410.00 0.0 0
9_Static vehicles.artillery.Artillery$Flak18_88mm 2 117242.23 86426.37 410.00 0.0 0
10_Static vehicles.artillery.Artillery$Flak18_88mm 2 116957.39 86616.00 410.00 0.0 0
11_Static vehicles.artillery.Artillery$Flak18_88mm 2 116127.08 87198.16 410.00 0.0 0
12_Static vehicles.artillery.Artillery$Flak30_20mm 2 115168.98 87389.05 410.00 0.0 0
13_Static vehicles.artillery.Artillery$Flak30_20mm 2 114993.46 87326.64 410.00 0.0 0
14_Static vehicles.artillery.Artillery$Flak30_20mm 2 114765.59 87251.79 410.00 0.0 0
15_Static vehicles.artillery.Artillery$Flak30_20mm 2 114532.72 87201.89 410.00 0.0 0
16_Static vehicles.artillery.Artillery$Flak30_20mm 2 114344.76 87173.61 410.00 0.0 0
17_Static vehicles.artillery.Artillery$Howitzer_150mm 2 114454.54 87171.95 590.00 0.0 0
18_Static vehicles.artillery.Artillery$Howitzer_150mm 2 114697.39 87218.52 590.00 0.0 0
19_Static vehicles.artillery.Artillery$Howitzer_150mm 2 114931.92 87276.74 410.00 0.0 0
20_Static vehicles.artillery.Artillery$Howitzer_150mm 2 115116.84 87339.95 590.00 0.0 0
21_Static vehicles.artillery.Artillery$Howitzer_150mm 2 115271.56 87400.92 590.00 0.0 0
22_Static vehicles.artillery.Artillery$BunkerA_gun 2 114568.67 87158.75 590.00 0.0 0
23_Static vehicles.artillery.Artillery$BunkerA_gun 2 114663.40 87184.36 590.00 0.0 0
24_Static vehicles.artillery.Artillery$BunkerA_gun 2 114858.38 87244.10 590.00 0.0 0
25_Static vehicles.artillery.Artillery$BunkerA_gun 2 115004.84 87291.64 590.00 0.0 0
26_Static vehicles.artillery.Artillery$BunkerA_gun 2 114417.12 87150.78 590.00 0.0 0
27_Static vehicles.artillery.Artillery$BunkerA_gun 2 114252.00 87181.56 590.00 0.0 0
28_Static vehicles.artillery.Artillery$StuGIIIG 2 114339.48 87141.02 590.00 0.0 0
29_Static vehicles.artillery.Artillery$StuGIIIG 2 114524.06 87152.46 590.00 0.0 0
30_Static vehicles.artillery.Artillery$StuGIIIG 2 114796.68 87195.40 590.00 0.0 0
31_Static vehicles.artillery.Artillery$StuGIIIG 2 114951.66 87249.56 590.00 0.0 0
32_Static vehicles.artillery.Artillery$StuGIIIG 2 114962.86 87359.72 590.00 0.0 0
33_Static vehicles.artillery.Artillery$StuGIIIG 2 115089.84 87393.33 590.00 0.0 0
34_Static vehicles.artillery.Artillery$StuGIIIG 2 115183.20 87443.75 590.00 0.0 0
4_Static ships.Ship$USSLexingtonCV2 1 89539.41 94519.63 410.00 0.0 0 1 50.0
68_Static vehicles.artillery.Artillery$Flak30_20mm 2 117092.17 87217.91 410.00 0.0 0
69_Static vehicles.artillery.Artillery$Flak30_20mm 2 116489.16 86624.43 410.00 0.0 0
70_Static ships.Ship$Submarine 2 109778.30 83497.90 680.00 0.0 0 2 1.0
71_Static ships.Ship$Submarine 2 120529.51 88987.06 680.00 0.0 0 2 1.0
72_Static vehicles.artillery.Artillery$Flak30_20mm 2 108550.52 98231.63 360.00 0.0 0
73_Static vehicles.artillery.Artillery$Flak30_20mm 2 108771.00 98131.19 360.00 0.0 0
74_Static vehicles.artillery.Artillery$Flak30_20mm 2 109055.18 99610.86 360.00 0.0 0
75_Static vehicles.artillery.Artillery$Flak30_20mm 2 109292.81 99527.57 360.00 0.0 0
76_Static vehicles.artillery.Artillery$Flak30_20mm 2 108732.97 99054.02 360.00 0.0 0
77_Static vehicles.artillery.Artillery$Flak30_20mm 2 109089.09 98990.55 360.00 0.0 0
79_Static ships.Ship$USSWardDD139 1 90527.92 95992.60 405.00 0.0 0 1 1.0
2_Static ships.Ship$USSWardDD139 1 90500.78 94998.47 450.00 0.0 0 2 1.0
3_Static ships.Ship$USSWardDD139 1 90500.35 94005.19 410.00 0.0 0 2 1.0
36_Static ships.Ship$USSWardDD139 1 90507.78 93011.06 450.00 0.0 0 2 1.0
37_Static vehicles.stationary.Stationary$Wagon1 1 89415.35 95539.35 410.00 0.0
38_Static vehicles.stationary.Stationary$Wagon1 1 89427.06 95526.78 410.00 0.0
39_Static vehicles.stationary.Stationary$Wagon1 1 89436.16 95515.07 410.00 0.0
40_Static vehicles.stationary.Stationary$Wagon1 1 89446.13 95502.93 410.00 0.0
41_Static vehicles.stationary.Stationary$Wagon1 1 89455.67 95491.22 410.00 0.0
42_Static vehicles.stationary.Stationary$Wagon1 1 89466.08 95478.65 410.00 0.0
43_Static vehicles.stationary.Stationary$Wagon1 1 89475.62 95468.24 410.00 0.0
44_Static vehicles.stationary.Stationary$Wagon1 1 89488.63 95452.63 410.00 0.0
45_Static vehicles.stationary.Stationary$Wagon1 1 89499.90 95438.76 410.00 0.0
46_Static vehicles.stationary.Stationary$Wagon1 1 89510.31 95426.18 410.00 0.0
47_Static vehicles.stationary.Stationary$Wagon1 1 89521.14 95413.61 410.00 0.0
48_Static vehicles.stationary.Stationary$Wagon1 1 89530.25 95403.20 410.00 0.0
49_Static vehicles.stationary.Stationary$Wagon1 1 89462.06 94612.21 410.00 0.0
50_Static vehicles.stationary.Stationary$Wagon1 1 89469.01 94604.03 410.00 0.0
51_Static vehicles.stationary.Stationary$Wagon1 1 89478.00 94593.81 410.00 0.0
52_Static vehicles.stationary.Stationary$Wagon1 1 89485.36 94584.01 410.00 0.0
53_Static vehicles.stationary.Stationary$Wagon1 1 89493.53 94575.01 410.00 0.0
54_Static vehicles.stationary.Stationary$Wagon1 1 89500.89 94566.43 410.00 0.0
55_Static vehicles.stationary.Stationary$Wagon1 1 89510.70 94554.98 410.00 0.0
56_Static vehicles.stationary.Stationary$Wagon1 1 89519.28 94543.95 410.00 0.0
57_Static vehicles.stationary.Stationary$Wagon1 1 89528.28 94532.10 410.00 0.0
58_Static vehicles.stationary.Stationary$Wagon1 1 89535.63 94523.92 410.00 0.0
59_Static vehicles.stationary.Stationary$Wagon1 1 89544.63 94512.07 410.00 0.0
60_Static vehicles.stationary.Stationary$Wagon1 1 89556.89 94498.99 410.00 0.0
61_Static vehicles.stationary.Stationary$Wagon1 1 89565.47 94489.59 410.00 0.0
62_Static vehicles.stationary.Stationary$Wagon1 1 89574.05 94478.55 410.00 0.0
63_Static vehicles.stationary.Stationary$Wagon1 1 89583.86 94467.11 410.00 0.0
64_Static vehicles.stationary.Stationary$Wagon1 1 89592.45 94456.07 410.00 0.0
65_Static vehicles.stationary.Stationary$Wagon1 1 89600.62 94445.03 410.00 0.0
66_Static vehicles.stationary.Stationary$Wagon1 1 89608.39 94436.86 410.00 0.0
78_Static vehicles.stationary.Stationary$Wagon1 1 89413.28 93555.14 410.00 0.0
80_Static vehicles.stationary.Stationary$Wagon1 1 89421.87 93544.92 410.00 0.0
81_Static vehicles.stationary.Stationary$Wagon1 1 89430.86 93534.30 410.00 0.0
82_Static vehicles.stationary.Stationary$Wagon1 1 89439.85 93524.08 410.00 0.0
83_Static vehicles.stationary.Stationary$Wagon1 1 89449.25 93512.63 410.00 0.0
84_Static vehicles.stationary.Stationary$Wagon1 1 89459.06 93502.01 410.00 0.0
85_Static vehicles.stationary.Stationary$Wagon1 1 89467.24 93490.56 410.00 0.0
86_Static vehicles.stationary.Stationary$Wagon1 1 89477.45 93479.12 410.00 0.0
87_Static vehicles.stationary.Stationary$Wagon1 1 89485.22 93468.49 410.00 0.0
88_Static vehicles.stationary.Stationary$Wagon1 1 89496.26 93456.23 410.00 0.0
89_Static vehicles.stationary.Stationary$Wagon1 1 89504.84 93446.01 410.00 0.0
90_Static vehicles.stationary.Stationary$Wagon1 1 89515.06 93434.16 410.00 0.0
91_Static vehicles.stationary.Stationary$Wagon1 1 89523.23 93423.94 410.00 0.0
35_Static ships.Ship$Vainamoinen 2 113700.30 88555.91 680.00 0.0 0 1 1.0
[buildings]
0_bld House$FurnitureSandbags_Round 1 115270.91 87401.61 410.00
1_bld House$FurnitureSandbags_Round 1 115116.54 87340.34 410.00
2_bld House$FurnitureSandbags_Round 1 114931.62 87277.33 410.00
3_bld House$FurnitureSandbags_Round 1 114696.79 87219.08 410.00
4_bld House$FurnitureSandbags_Round 1 114454.14 87172.22 410.00
[RespawnTime]
Bigship 1000000 SETS TIME IN SECONDS BEFORE RESPAWN
Ship 1000000 SETS TIME IN SECONDS BEFORE RESPAWN
Aeroanchored 1000000 SETS TIME IN SECONDS BEFORE RESPAWN
Artillery 1000000 SETS TIME IN SECONDS BEFORE RESPAWN
Searchlight 1000000 SETS TIME IN SECONDS BEFORE RESPAWN
[bornPlace]
2 3000 116777 86815
2 3000 108918 98866
1 3000 89479 95463
1 3000 89539 94519
1 3000 89473 93481
[bornPlace0]
Bf-109G-6_Late
Fw-190A-6
He-111H-6
Ju-87G-1
[bornPlace1]
Bf-109G-6
Bf-109G-6_Late
Fw-190A-5
[bornPlace2]
FM-2
F6F-3
SBD-5
SeafireMkIII
SeafireFMkIII
[bornPlace3]
FM-2
CorsairMkII
F6F-3
SBD-5
SeafireMkIII
SeafireFMkIII
[bornPlace4]
FM-2
CorsairMkII
F6F-3
SBD-5
SeafireMkIII
SeafireFMkIII
[bridge]
[House]
The ".mis" file has to be altered out of game editor in "Notepad". If you ever re-edit the mission in the "game editor" the ".mis" has to be re-editored again afterwards. Which is a pain!
I know there is a lot more you can do with FBD coding. But this is all I know, I hope this helps.
Check this link it will help!
Example from the "Anvil Map" in rotation: -

This is from the "Anvil.mis" file (Scroll to bottom):-
[MAIN]
MAP Normandy/load2.ini
TIME 9.0
CloudType 0
CloudHeight 1000.0
army 1
playerNum 0
[NStationary]
0_Static ships.Ship$HMSIllustriousCV 1 89479.99 95463.71 410.00 0.0 0 1 50.0
1_Static ships.Ship$HMSIllustriousCV 1 89473.56 93481.57 410.00 0.0 0 1 50.0
5_Static vehicles.artillery.Artillery$Flak30_20mm 2 115850.83 87269.95 410.00 0.0 0
6_Static vehicles.artillery.Artillery$Flak30_20mm 2 116059.97 87268.39 410.00 0.0 0
7_Static vehicles.artillery.Artillery$Flak30_20mm 2 117200.87 86314.78 410.00 0.0 0
8_Static vehicles.artillery.Artillery$Flak30_20mm 2 117484.92 86367.07 410.00 0.0 0
9_Static vehicles.artillery.Artillery$Flak18_88mm 2 117242.23 86426.37 410.00 0.0 0
10_Static vehicles.artillery.Artillery$Flak18_88mm 2 116957.39 86616.00 410.00 0.0 0
11_Static vehicles.artillery.Artillery$Flak18_88mm 2 116127.08 87198.16 410.00 0.0 0
12_Static vehicles.artillery.Artillery$Flak30_20mm 2 115168.98 87389.05 410.00 0.0 0
13_Static vehicles.artillery.Artillery$Flak30_20mm 2 114993.46 87326.64 410.00 0.0 0
14_Static vehicles.artillery.Artillery$Flak30_20mm 2 114765.59 87251.79 410.00 0.0 0
15_Static vehicles.artillery.Artillery$Flak30_20mm 2 114532.72 87201.89 410.00 0.0 0
16_Static vehicles.artillery.Artillery$Flak30_20mm 2 114344.76 87173.61 410.00 0.0 0
17_Static vehicles.artillery.Artillery$Howitzer_150mm 2 114454.54 87171.95 590.00 0.0 0
18_Static vehicles.artillery.Artillery$Howitzer_150mm 2 114697.39 87218.52 590.00 0.0 0
19_Static vehicles.artillery.Artillery$Howitzer_150mm 2 114931.92 87276.74 410.00 0.0 0
20_Static vehicles.artillery.Artillery$Howitzer_150mm 2 115116.84 87339.95 590.00 0.0 0
21_Static vehicles.artillery.Artillery$Howitzer_150mm 2 115271.56 87400.92 590.00 0.0 0
22_Static vehicles.artillery.Artillery$BunkerA_gun 2 114568.67 87158.75 590.00 0.0 0
23_Static vehicles.artillery.Artillery$BunkerA_gun 2 114663.40 87184.36 590.00 0.0 0
24_Static vehicles.artillery.Artillery$BunkerA_gun 2 114858.38 87244.10 590.00 0.0 0
25_Static vehicles.artillery.Artillery$BunkerA_gun 2 115004.84 87291.64 590.00 0.0 0
26_Static vehicles.artillery.Artillery$BunkerA_gun 2 114417.12 87150.78 590.00 0.0 0
27_Static vehicles.artillery.Artillery$BunkerA_gun 2 114252.00 87181.56 590.00 0.0 0
28_Static vehicles.artillery.Artillery$StuGIIIG 2 114339.48 87141.02 590.00 0.0 0
29_Static vehicles.artillery.Artillery$StuGIIIG 2 114524.06 87152.46 590.00 0.0 0
30_Static vehicles.artillery.Artillery$StuGIIIG 2 114796.68 87195.40 590.00 0.0 0
31_Static vehicles.artillery.Artillery$StuGIIIG 2 114951.66 87249.56 590.00 0.0 0
32_Static vehicles.artillery.Artillery$StuGIIIG 2 114962.86 87359.72 590.00 0.0 0
33_Static vehicles.artillery.Artillery$StuGIIIG 2 115089.84 87393.33 590.00 0.0 0
34_Static vehicles.artillery.Artillery$StuGIIIG 2 115183.20 87443.75 590.00 0.0 0
4_Static ships.Ship$USSLexingtonCV2 1 89539.41 94519.63 410.00 0.0 0 1 50.0
68_Static vehicles.artillery.Artillery$Flak30_20mm 2 117092.17 87217.91 410.00 0.0 0
69_Static vehicles.artillery.Artillery$Flak30_20mm 2 116489.16 86624.43 410.00 0.0 0
70_Static ships.Ship$Submarine 2 109778.30 83497.90 680.00 0.0 0 2 1.0
71_Static ships.Ship$Submarine 2 120529.51 88987.06 680.00 0.0 0 2 1.0
72_Static vehicles.artillery.Artillery$Flak30_20mm 2 108550.52 98231.63 360.00 0.0 0
73_Static vehicles.artillery.Artillery$Flak30_20mm 2 108771.00 98131.19 360.00 0.0 0
74_Static vehicles.artillery.Artillery$Flak30_20mm 2 109055.18 99610.86 360.00 0.0 0
75_Static vehicles.artillery.Artillery$Flak30_20mm 2 109292.81 99527.57 360.00 0.0 0
76_Static vehicles.artillery.Artillery$Flak30_20mm 2 108732.97 99054.02 360.00 0.0 0
77_Static vehicles.artillery.Artillery$Flak30_20mm 2 109089.09 98990.55 360.00 0.0 0
79_Static ships.Ship$USSWardDD139 1 90527.92 95992.60 405.00 0.0 0 1 1.0
2_Static ships.Ship$USSWardDD139 1 90500.78 94998.47 450.00 0.0 0 2 1.0
3_Static ships.Ship$USSWardDD139 1 90500.35 94005.19 410.00 0.0 0 2 1.0
36_Static ships.Ship$USSWardDD139 1 90507.78 93011.06 450.00 0.0 0 2 1.0
37_Static vehicles.stationary.Stationary$Wagon1 1 89415.35 95539.35 410.00 0.0
38_Static vehicles.stationary.Stationary$Wagon1 1 89427.06 95526.78 410.00 0.0
39_Static vehicles.stationary.Stationary$Wagon1 1 89436.16 95515.07 410.00 0.0
40_Static vehicles.stationary.Stationary$Wagon1 1 89446.13 95502.93 410.00 0.0
41_Static vehicles.stationary.Stationary$Wagon1 1 89455.67 95491.22 410.00 0.0
42_Static vehicles.stationary.Stationary$Wagon1 1 89466.08 95478.65 410.00 0.0
43_Static vehicles.stationary.Stationary$Wagon1 1 89475.62 95468.24 410.00 0.0
44_Static vehicles.stationary.Stationary$Wagon1 1 89488.63 95452.63 410.00 0.0
45_Static vehicles.stationary.Stationary$Wagon1 1 89499.90 95438.76 410.00 0.0
46_Static vehicles.stationary.Stationary$Wagon1 1 89510.31 95426.18 410.00 0.0
47_Static vehicles.stationary.Stationary$Wagon1 1 89521.14 95413.61 410.00 0.0
48_Static vehicles.stationary.Stationary$Wagon1 1 89530.25 95403.20 410.00 0.0
49_Static vehicles.stationary.Stationary$Wagon1 1 89462.06 94612.21 410.00 0.0
50_Static vehicles.stationary.Stationary$Wagon1 1 89469.01 94604.03 410.00 0.0
51_Static vehicles.stationary.Stationary$Wagon1 1 89478.00 94593.81 410.00 0.0
52_Static vehicles.stationary.Stationary$Wagon1 1 89485.36 94584.01 410.00 0.0
53_Static vehicles.stationary.Stationary$Wagon1 1 89493.53 94575.01 410.00 0.0
54_Static vehicles.stationary.Stationary$Wagon1 1 89500.89 94566.43 410.00 0.0
55_Static vehicles.stationary.Stationary$Wagon1 1 89510.70 94554.98 410.00 0.0
56_Static vehicles.stationary.Stationary$Wagon1 1 89519.28 94543.95 410.00 0.0
57_Static vehicles.stationary.Stationary$Wagon1 1 89528.28 94532.10 410.00 0.0
58_Static vehicles.stationary.Stationary$Wagon1 1 89535.63 94523.92 410.00 0.0
59_Static vehicles.stationary.Stationary$Wagon1 1 89544.63 94512.07 410.00 0.0
60_Static vehicles.stationary.Stationary$Wagon1 1 89556.89 94498.99 410.00 0.0
61_Static vehicles.stationary.Stationary$Wagon1 1 89565.47 94489.59 410.00 0.0
62_Static vehicles.stationary.Stationary$Wagon1 1 89574.05 94478.55 410.00 0.0
63_Static vehicles.stationary.Stationary$Wagon1 1 89583.86 94467.11 410.00 0.0
64_Static vehicles.stationary.Stationary$Wagon1 1 89592.45 94456.07 410.00 0.0
65_Static vehicles.stationary.Stationary$Wagon1 1 89600.62 94445.03 410.00 0.0
66_Static vehicles.stationary.Stationary$Wagon1 1 89608.39 94436.86 410.00 0.0
78_Static vehicles.stationary.Stationary$Wagon1 1 89413.28 93555.14 410.00 0.0
80_Static vehicles.stationary.Stationary$Wagon1 1 89421.87 93544.92 410.00 0.0
81_Static vehicles.stationary.Stationary$Wagon1 1 89430.86 93534.30 410.00 0.0
82_Static vehicles.stationary.Stationary$Wagon1 1 89439.85 93524.08 410.00 0.0
83_Static vehicles.stationary.Stationary$Wagon1 1 89449.25 93512.63 410.00 0.0
84_Static vehicles.stationary.Stationary$Wagon1 1 89459.06 93502.01 410.00 0.0
85_Static vehicles.stationary.Stationary$Wagon1 1 89467.24 93490.56 410.00 0.0
86_Static vehicles.stationary.Stationary$Wagon1 1 89477.45 93479.12 410.00 0.0
87_Static vehicles.stationary.Stationary$Wagon1 1 89485.22 93468.49 410.00 0.0
88_Static vehicles.stationary.Stationary$Wagon1 1 89496.26 93456.23 410.00 0.0
89_Static vehicles.stationary.Stationary$Wagon1 1 89504.84 93446.01 410.00 0.0
90_Static vehicles.stationary.Stationary$Wagon1 1 89515.06 93434.16 410.00 0.0
91_Static vehicles.stationary.Stationary$Wagon1 1 89523.23 93423.94 410.00 0.0
35_Static ships.Ship$Vainamoinen 2 113700.30 88555.91 680.00 0.0 0 1 1.0
[buildings]
0_bld House$FurnitureSandbags_Round 1 115270.91 87401.61 410.00
1_bld House$FurnitureSandbags_Round 1 115116.54 87340.34 410.00
2_bld House$FurnitureSandbags_Round 1 114931.62 87277.33 410.00
3_bld House$FurnitureSandbags_Round 1 114696.79 87219.08 410.00
4_bld House$FurnitureSandbags_Round 1 114454.14 87172.22 410.00
[RespawnTime]
Bigship 1000000 SETS TIME IN SECONDS BEFORE RESPAWN
Ship 1000000 SETS TIME IN SECONDS BEFORE RESPAWN
Aeroanchored 1000000 SETS TIME IN SECONDS BEFORE RESPAWN
Artillery 1000000 SETS TIME IN SECONDS BEFORE RESPAWN
Searchlight 1000000 SETS TIME IN SECONDS BEFORE RESPAWN
[bornPlace]
2 3000 116777 86815
2 3000 108918 98866
1 3000 89479 95463
1 3000 89539 94519
1 3000 89473 93481
[bornPlace0]
Bf-109G-6_Late
Fw-190A-6
He-111H-6
Ju-87G-1
[bornPlace1]
Bf-109G-6
Bf-109G-6_Late
Fw-190A-5
[bornPlace2]
FM-2
F6F-3
SBD-5
SeafireMkIII
SeafireFMkIII
[bornPlace3]
FM-2
CorsairMkII
F6F-3
SBD-5
SeafireMkIII
SeafireFMkIII
[bornPlace4]
FM-2
CorsairMkII
F6F-3
SBD-5
SeafireMkIII
SeafireFMkIII
[bridge]
[House]
The ".mis" file has to be altered out of game editor in "Notepad". If you ever re-edit the mission in the "game editor" the ".mis" has to be re-editored again afterwards. Which is a pain!
I know there is a lot more you can do with FBD coding. But this is all I know, I hope this helps.
This is excellent mission coding stuff and, as I understand it, applies to respawn time in standard IL2 mission coding. This allows items destroyed to remain destroyed however long the mission. Thanks Union.
However, the subject of this thread is FBD coding that allows the mission to work on our FBD running servers and goes in the ???.properties file of a mission.
The website above may well be an excellent resourse. Volunteers still reqd.
TOW-AM
However, the subject of this thread is FBD coding that allows the mission to work on our FBD running servers and goes in the ???.properties file of a mission.
The website above may well be an excellent resourse. Volunteers still reqd.
TOW-AM
I have just niticed the Picture - I was using an Ipaq before and could not see the picture. This clearly shows the FBD code needed. Thanks Union.
TOW-AM
TOW-AM
Thanks to Union and some research on my own,
Eureka , I now know why my missions werent compaible !
Eureka , I now know why my missions werent compaible !
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- ↳ ToW Army Talk
- ↳ World of Tanks ( WoT )
- ↳ Lets talk World of Tanks (Public)
- ↳ ToW:WoT Battle Group Garage
- ↳ ToW:WoT HQ
- by Sea
- ↳ Admiral of Seas
- ↳ ToW Sea Talk
- ↳ Naval Action
- ↳ Naval Action - Lobby
- ↳ [Flot] Randolph's Raiders
- ↳ Randolph's Raiders - Quarter Deck
- ↳ The Central Isles Hotel
- ↳ Slippery Sam's Bar and Grill
- ↳ Front Desk and Lobby
- ↳ News Stand
- ↳ Red Tide/Wolfpack Information
- ↳ WolfPack Reunion
- by Air
- ↳ ToW Air-Talk
- ↳ DCS
- ↳ DCS - General Discussion
- ↳ [Sqn] 360th Fighter Squadron
- ↳ IL2:Battle of Stalingrad
- ↳ IL2:BoS - General Discussion
- ↳ IL2:BoS - Hangar
- ↳ [Sqn] 12.OIAE
- ↳ 12.OIAE Mess
- ↳ 12.OIAE Ops
- ↳ IL2:Cliffs of Dover
- ↳ IL2:CloD - General Discussions
- ↳ IL2:CloD - Hangar
- ↳ [Sqn] No. 616 Squadron
- ↳ 616 - Dispersal Hut
- ↳ War Thunder
- ↳ War Thunder Lobby
- ↳ [Sqn] ToW:Air Assassins Inc
- ↳ ToW:Air Assassins Inc Welcome Room - Public
- ↳ ToW:Air Assassins Inc Members Room
- ↳ ToW:Air Assassins Inc Officers Room
- ↳ [Sqn] ToW:Black Sheep Squadron
- ↳ ToW:Black Sheep Squadron - Welcome
- ↳ ToW:Black Sheep Squadron - Officers Mess
- ↳ [Sqn] =Brood=
- ↳ =Brood= Welcome Lobby
- ↳ IL2:1946
- ↳ IL2:1946 - General Discussions
- ↳ IL2:1946 - Hangar
- ↳ IL2:1946 - Flight Training
- ↳ IL2:1946 - Mission Workshop
- ↳ [Sqn] VF-10
- ↳ VF-10 Ready Room (Sala de Pilots)
- ↳ VF-10 Operations Room (Sala de Operaciones)
- ↳ VF-10 Hangar (Hangar)
- ↳ 01 SNATF - Announcements
- ↳ 02 SNATF - Gen Discussion Forum
- ↳ 03 SNATF - Event Results
- ↳ 04 SNATF Registration
- ↳ 05 SNATF OPS
- ↳ 06 SNATF WEB SITE
- ↳ The Tin Man
- ↳ MCVG-2 Command Room
- ↳ MCVG-2 Training Room
- ↳ MCVG-2 Air Ops
- ↳ MCVG-2 Web Site
- ↳ MCVG-2 Recruiting Office
- ↳ IL2 Hangar
- ↳ MCVG-2 CiC
- ↳ CVG-12 Manuals
- ↳ Ground Training
- ↳ Old Training Forum
- ↳ Recognition Training
- ↳ Pilots Notes
- ↳ Radio Telephony Manual
- ↳ Flying Training
- ↳ Combat Training
- ↳ 1stAVBG - California Club
- ↳ 1stAVBG - Recruiting Office
- ↳ 1stAVBG Website
- ↳ 1stAVBG HQ
- ↳ 1stAVBG - HQ
- ↳ 1stAVBG - Rank and Awards
- ↳ 1stAVBG - Training
- ↳ 1stAVBG - Missions Briefing
- ↳ 1stAVBG - Recon
- ↳ 1stAVBG - Mods
- ↳ 117th Open Topic
- ↳ 117th HQ
- ↳ 117th Sortie Schedule
- ↳ 117th After Action Reports
- ↳ [Sqn] No. 85 Squadron
- ↳ 85 - Mess
- ↳ 85 - Operations
- by Space
- ↳ -- SPACE TALK --
- ↳ Voice Commands
- ↳ Star Trek Online - STO
- ↳ Star Trek Online - General Discussion
- ↳ [Fleet] Tides of War
- ↳ STO - ToW Data Bank
- ↳ STO - ToW Federation Fleet HQ
- ↳ STO - ToW Klingon Fleet HQ
- ↳ STO - ToW Fleet Command Center
- ↳ STO - Klingon Operations Center
- ↳ STO - Federation Operation Center
- ↳ Star Citizen
- ↳ SC - General Information
- ↳ SC - Vids
- ↳ SC - Discussion Forum
- ↳ SC - Squadron 42
- ↳ SC - We Want You...
- ↳ Eve Online
- ↳ General
- ↳ [Corp] Metacrania Corp
- ↳ Lobby
- ↳ Metacrania Corp ViP's
- ↳ Elite: Dangerous
- by Fantasy
- ↳ World of Warcraft
- ↳ Feral Muffins
- ↳ Raiding
- ↳ Archive
- ↳ Dark Venom
- ↳ News
- ↳ The Broken Keel
- ↳ Silent Killers
- ↳ The Blood Blades
- ↳ The Ingos
- ↳ Horde on Tour
- ↳ Tribes of War Coalition
- ↳ Tribes Raiding
- ↳ Death Angels
- ↳ CoD5 WaW
- ↳ TEST by Tbar
- Tides of War Archive
- ↳ by Land
- ↳ Armored Warfare
- ↳ Call of Duty Series
- ↳ Call Of Duty games 1-6
- ↳ Call of Duty 7: Black Ops
- ↳ BattleField Series
- ↳ BattleField Chat
- ↳ by Sea
- ↳ Steel Waves
- ↳ Deepolis
- ↳ Deepolis Fan Site
- ↳ Deepolis Fan Site Forums
- ↳ by Air
- ↳ Air Marshal
- ↳ Rise of Flight
- ↳ RoF - General
- ↳ RoF - Hangar
- ↳ RoF ToW Fighter Wing
- ↳ [Sqn] = I R F C =
- ↳ Air Attack Game v1.0
- ↳ Air Attack Lobby
- ↳ ToW League Air Attack
- ↳ 1x1 League
- ↳ 2x2
- ↳ 4 Squad Sim
- ↳ AA - Flight School
- ↳ [Sqn] VMF-214 Black Sheep Squadron
- ↳ BSS Pilots Lounge
- ↳ BSS Sortie Schedule
- ↳ BSS: Off Duty
- ↳ BSS Archives
- ↳ BSS CO/XO Board
- ↳ SNL-KTF Tactical
- ↳ [Sqn] Air Assassins
- ↳ The Air Pirates Lounge
- ↳ Air Ops
- ↳ [Sqn] The Empire Aces
- ↳ TEA Public Lounge
- ↳ TEA Private
- ↳ [Sqn] USAAC - Air Attack - Archive
- ↳ USAAC - AA Pilot Lounge
- ↳ USAAC - AA Pilot Operations Forum
- ↳ USAAC Leagues & Events
- ↳ Leagues
- ↳ Fun Events
- ↳ USAAC - AA FAQ
- ↳ USAAC - Flight School
- ↳ USAAC - Squad Forums
- ↳ AA Squads/Teams/Links
- ↳ USAAC - CO/XO and STAFF Board
- ↳ USAAC League and Events Mgmt
- ↳ USAAC Fun Events Mgmt
- ↳ USAAC League Mgmt
- ↳ USAAC Refs Board
- ↳ USAAC Web Works Dept
- ↳ USAAC ** CITY HALL **
- ↳ Great Hall
- ↳ USAAC Archives
- ↳ by Space
- ↳ Mission Control
- ↳ Space Engineers
- ↳ by Fantasy
- ↳ -- FANTASY GAMES --
- ↳ Fire Fall
- ↳ ToW Army Group HQ
- ↳ Shroud of the Avatar
- ↳ Left 4 Dead
- ↳ Halo
- ↳ Halo 1
- ↳ Halo 2
- ↳ Federation - II
- ↳ Phantasy Star Universe
- ↳ Table Top
- ↳ Abbeywood Irregulars
- ↳ Brigade Office
- ↳ Operations
- ↳ Deployments
- ↳ Afterwind - Browser Turn Based
- ↳ Enigma - Rising Tide - Archive
- ↳ Fleet Headquarters
- ↳ Captains Quarters
- ↳ General Topics
- ↳ Roll Call
- ↳ Screenshots
- ↳ War Stories
- ↳ The Raid on Scapa Flow
- ↳ General Topics
- ↳ Briefing Room
- ↳ Briefing Room Imperial Germany
- ↳ Briefing Room Royal Navy in Exile
- ↳ Briefing Room United States of America
- ↳ Engineroom
- ↳ Sink The Hood
- ↳ Future Suggestions
- ↳ Community Modding
- ↳ Custom Missions
- ↳ Game Modding
- ↳ Voice Packs
- ↳ Massive Multiplayer