Jump to content

Tides of War Gaming Community

Read it. Live it. Play it!
Emerge yourself into Themed Battle Stations! Air - Land - Sea - Space - Fantasy

byLAND

bySEA

byAIR

bySPACE and Fantasy

  • Tides Gazette

    Tides of War News

    • Tow Air Marshal
      The popular flight sim, IL2:Sturmovik continues to expand with the announcement of three new expansions that will seamlessly work with the current expansions..
       
      The first is IL2:Battle of Boldenplatt - Aimed at the Western Europe area of WWII during the 1945 period and specifically aimed at the 1st Jan 1945 Luftwaffe Operation Boldenpatte that aimed at destroying the USAF and RAF aircraft on the ground....  The expansion will include a great collection of new aircraft including the P-47 Thunderbolt, P-51 Mustang, P-38 Lightening, Spitfire MkIX and Tempest MkV and the B-25 Mitchell as an AI aircraft on the Allied side.  The Luftwaffe will benefit from the sims first jet, the Me262 Shark.  
       

       
      The second expansion wil venture into WWI with Flying Circus.  This is a step towards amalgamating the popular Rise of Flight sim with IL2.  
       

       
      The final expansion will surprisingly focus on the ground forces with Tank Crew, expanding the current list of operable tanks and making them multiplayer capable to get that full operational feel.  
       
      Source: https://forum.il2sturmovik.com/topic/32254-announcing-battle-bodenplatte-flying-circus-tank-crew-and-mo/

    • Tow Air Marshal
      360th Fighter Squadron are proud to announce “Operational” status in Digital Combat Simulator. 
       
      With 9 pilots currently operating, another 2 under training and another 3 awaiting transfer (Buying DCS) and soon to start training.  
       
      The current line up is:
      Commanding Officer - Whitey - PI-W Executive Officer - UnionJak - PI-U Operations Officer - Gosling - PI-D Pilot - Daduck - PI-D Pilot - Lobo - PI-L Pilot - Perquod - PI-P Pilot - Snake - PI-N Pilot - Sluggo - PI-S Pilot - Stele - PI-E Pilot Under Trng - Rusty - PI-B Pilot Under Trng - Infidel - PI-H Awaiting Transfer - Roozter - PI-R Awaiting Transfer - Stick - PI-T Awaiting Transfer - Mr26 - PI-M  
      360th fly the P-51D on servers running the Normandy Map.  When possible they operate from their “Home Plate” of RAF Needs Oar Point in England, crossing the channel to escort the B17 raids.  They are very much about teamwork and looking out for each other in a fight.

    • Erich
      A gambit is a chess opening in which a player sacrifices a pawn or another low-importance piece in order to achieve a resulting advantageous position. Commanders!
      November 30 through December 19, the Global Map will host a large-scale game event, in which the best clan strategies and commanders will compete in planning and tactics. During the event, players can earn Bonds, Gold, unique badges, and Camouflage patterns, as well as a new set of awards.
      Also, the best players will be able to exchange Bonds for one of the five tier X vehicles that were previously available as the rewards in Campaigns on the Global Map.
      New Approach to the Mechanics
      Similarly to the previous events, clans and players will fight for personal and clan Fame Points; however, the mechanics of earning them will be considerably changed.
      Much will depend on the decisions the clan commanders make, since during the event, clans can receive strategic bonuses that will provide advantages in the competition for positions on the event leaderboard. Some bonuses will increase the number of Fame Points earned by players, while others will simplify the clan's actions on the map. Such bonuses can be received both through capturing provinces and using the Fame Points earned by the clan. 
      Clans will have to choose: keep accumulating the points or take a risk and invest all accumulated points by leaving the Global Map and exchanging them for a chance of receiving more points or other non-battle advantages.
      Moreover, the playing field will be divided into three consecutive fronts that differ in the amount of Fame Points that can be earned on them. The higher the front, the more Fame Points and higher the competition and difficulty.
      The event will be divided into three gradually more complicated stages, so that the participants can better understand the game mechanics and adjust their tactics, if required. 
      Also, all battles within the event will be played in the absolute format, 15x15 in tier IX and X vehicles.
      Reward System
      The rewards and conditions of earning them will differ considerably. Now, the number of players who receive the rewards will not be limited to a particular number, but limited to a percentage of the total number of participants who pass the minimum threshold of Fame Points and fought battles. The more participants, the more prize-winning places.
      The personal rewards will depend on both: the number of Fame Points earned by the player and the battle performance of their clan. The player will receive the basic reward for the achieved position, and the clan's position on the leaderboard will apply a particular bonus (up to x7).
      In addition to the can member’s influence on the rewards, the clans will receive gold for their clan vault. The total reward of Operation Gambit will be over 3,000,000 Gold.
      Rewards for players
      In this event, the rewards are more varied than in any previous event on the Global Map.
      Bonds: 75% of players who passed the minimum threshold of Fame Points and experience will receive Bonds; moreover the clan's position within the top 50% will increase the reward.  Unique badges that are displayed in battle: For outstanding achievements in the event, 1% of the top players who belong to the clans that also made it to the 1% of the top clans on the leaderboard will receive the unique Legend of the Global Map badge. 10% of the top players (on the personal leaderboard), irrespective of the clan's achievements, will also receive the unique Hero of Operation Gambit badge. Three "digital" camouflage patterns, one per nation: Players who pass the minimum threshold of Fame Points, i.e. 100% of everyone who joins the leaderboard will receive the summer "digital" camouflage that was a limited reward in the previous clan event. In addition to the summer camouflage, the top 50% of players will receive the winter "digital" camouflage that previously has not been available. The top 25% will be additionally rewarded with the desert "digital" camouflage thus providing a full set of camouflage patterns for one vehicle of each nation in the game. Unique awards: A set of medals will be provided as commemorative awards. Vehicles for Bonds: Some players (top 3,000 on the personal leaderboard) will be able to exchange Bonds for one of the five tier X vehicles that were previously available (М60, VK72.01 K, Object 907, Т96Е6, 121B). In this case, all currently available bonds can be used (not only bonds that were earned during the event). This possibility will be available for a limited time after the end of the event. Players (who are interested in the vehicles) will be able to receive the desired vehicle for their collection, while other players will be able to spend the earned bonds otherwise. Badges, medals, camouflage patterns, and vehicles
      Badges Legend of the Global Map Hero of Operation Gambit MEDALS Champion Gambit medal Grandmaster Gambit medal Master Gambit medal Participant of Operation Gambit Epic Win CAMOUFLAGE PATTERNS Summer "digital"

      Desert "digital"

      Winter "digital"
       
      VEHICLES М60

      VK 72.01 (K)

      Object 907

      T95E6

      121В

       
      Operation Gambit will be the most challenging task for both clan commanders and coordinators, and the clans in the top positions will be rightfully the best clans on the Global Map in 2017.
      The detailed Regulations of Operation Gambit will be provided later on the website.
      Roll out!
       
      Source: https://worldoftanks.com/en/news/clan-wars/global-map-campaign-op-gambit/

    • Erich
      When I first started working on Star Wars™: Knights of the Old Republic™ in my early days at BioWare, I knew we were making something amazing. It wasn’t just the thrill of creating an RPG in the Star Wars™ universe, or being able to bring the Old Republic setting to a wider audience. Right from the beginning, I knew that the character of Revan was something special – a way for players to connect to the Star Wars universe and explore the duality of the light and dark sides of the Force™ in a new way. Because of this, I was convinced almost from day one that KOTOR was going to be a hit.
      But the success of our game, and the popularity of Revan as a character, exceeded even my expectations. Fans simply couldn’t get enough Revan. After the game, a comic series explored the backstory of the character, and I eventually wrote a novel to continue Revan’s adventures after the game. But many fans still weren’t satisfied, and to be honest I felt there was still more to explore with the character.


      With the release of Shadow of Revan, the 2014 expansion for Star Wars: The Old Republic, the conclusion of Revan’s tale was finally told. It’s amazing to me that the story of this character I helped to create has now spanned more than a decade. The tale of Revan winds its way through all the BioWare Old Republic games, uniting them with a shared heritage and mythology – a common thread linking KOTOR to SWTOR.
      Revan has become a part of Star Wars lore and an iconic figure in the Old Republic and a beloved fan favorite. I’ve come to accept that Revan no longer belongs to me… and perhaps never did. But I’m honored to have played a role in sharing and shaping Revan’s story, and I’m excited for a new generation of fans to experience it. Join us in celebrating the legacy of KOTOR and Revan here.
      Thanks for being a part of the Old Republic community!
      Drew Karpyshyn
      Senior Writer, BioWare
            Source:
      http://www.swtor.com/info/news/news-article/20171026
       

    • Erich
      Following the events of “Mirrors and Smoke”, the Lukari and Kentari began efforts to work together. The culmination of this effort is the Dranuur Colony in the Alpha Quadrant. With Season 14: Emergence, Dranuur Colony will become available as a new 5-tier joint Lukari-Kentari-themed Fleet Holding, available to all Fleets in Star Trek Online.
      Dranuur Colony will also feature many unlockable projects to improve both its visual appearance, as well as many standard conveniences for Captains at the colony. Fleets can also unlock inter-fleet shuttle capabilities that will allow for quick and easy access to Dranuur Colony.
      Below is a list of special unlocks for this Fleet Holding. Each unlock will be available for approximately two weeks.
       
      Project 3 – Colony Utility – Communications Tower
      Completing this project will add a Communications Tower to the far end of the island.
       
      Source: http://www.arcgames.com/en/games/star-trek-online/news/detail/10702454-dranuur-colony-fleet-holding-special-unlocks!

    • Erich
      The Mirror Invasion will be returning to Star Trek Online as part of a brand new limited time event starting on Thursday, November 9th at 8AM PST, and ending on Thursday, November 30 at 10AM PST. This event map will only be playable during this three week event timeframe.
      In addition to earning a choice of marks for playing the Mirror Invasion queued event, players can run a new reputation project to earn a huge reward of Dilithium, Marks, and a brand new unique ground weapon, Mirror Universe Phaser Dual Pistols!
      As the event begins, a number of rifts open around the map and ships from the Mirror Universe begin to cross over into ours. If left unchecked, the rifts will grow and launch more powerful ships. You must stop these ships before they can damage the station by either destroying the ships or by closing the rifts.
      The station is not entirely defenseless, but many of its defenses have been knocked offline in the initial salvos. There are four power substations around the map. Activate them and they will restore power to the station, which will in turn bring station defenses back online.
      After the initial stage of closing rifts, Vauthil Station emits an anti-tachyon pulse that sends the Mirror Universe ships back to their dimension. However, the Terran Empire launches one final assault, sending one of its special modified dreadnoughts through. These dreadnoughts have the ability to return to the Mirror Universe and will reappear through any open rift in the area.
      Players can earn marks by closing portals, keeping the station’s health high, leveling up the defenses of the station, and defeating the Mirror Dreadnought within the time limit. The number of marks rewarded varies based on player performance.
      Once a day, players will be awarded a Multidimensional Transporter for playing this event. By turning in 14 Transporters through the Reputation System, players will receive 50,000 Dilithium Ore, 500 Fleet Marks, 250 Marks of Your Choice and a brand new unique ground weapon, Mirror Universe Phaser Dual Pistols. Completing this project on any character will unlock this new weapon for all characters across your account, and additionally the other characters can still complete the project to receive the Marks and Dilithium Ore.
       
      Source: http://www.arcgames.com/en/games/star-trek-online/news/detail/10710674-the-mirror-universe-invades-star-trek-online!

×