We wanted to give you a little update about some features of the website. As of today, our social login is working for Steam and Discord. We do have plans to also allow associated accounts with Twitter and Facebook. Our most important social accounts were Steam and Discord since the...
Well, I got my beta invite to the Teamspeak 5 and I'm using it now. Thought I would post a picture of how it looks on the Tides of War teamspeak.
I encourage anyone who wants to participate in the beta to sign up at this URL below. Keep in mind that you must have a Teamspeak Account as it is...
We are back with the last dev diary before publishing version B129. Take a look:
Spoilerless map & user interface
We listened to your feedback and removed spoilers from the map and user interface. Valuable information such as a ship type or affiliation is no...
I see. So it gets increasingly difficult as you progress in the campaign.
Yeah it does look kind of "arcade" style but I think it looks fun. I wish they would make it multiplayer and let players play ships/subs and we get an Iron Wolves/Enigma clone.
Scout aircraft can now be launched from ships and assigned a path to follow. Aircraft continuously follow the specified path, returning to their ship to refuel.
Once set up, a scouting path does not need to be managed unless;
- scout is shot down
- ship launching it is sunk or released from...
Performance optimizations when flying close to large airports such as Dallas-Ft Worth (KDFW)
Performance optimizations of server requests when in the menus and during flight
Reminder: Some packages in your community folder may not have been updated and, as a result, may have an...