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	<title>Tides of War | wiild-dog | Activity</title>
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				<title>wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1334</link>
				<pubDate>Mon, 17 Feb 2020 15:05:40 +0000</pubDate>

									<content:encoded><![CDATA[<p><code>Second code test123I have to say, the comment functionality is not that convenient. I can't escape the code block in editing for example.</code></p>
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				<title>wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1328</link>
				<pubDate>Mon, 17 Feb 2020 00:35:08 +0000</pubDate>

									<content:encoded><![CDATA[<p><code>code snipet test</code><code>1</code><code>2</code><code>3</code></p>
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				<title>wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1262</link>
				<pubDate>Sat, 15 Feb 2020 02:36:49 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ignore me, just a little test. Luckily, no problem here</p>
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				<title>wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1251</link>
				<pubDate>Sat, 15 Feb 2020 02:28:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>My previous post was the whole script with my modifications. To modify what you already have, do the following:<code>; Put the below in the auto-execute section of your script, that is at the top. This is the initalisation part that prepares some settings. There can be no &quot;hotkey::&quot; command, no return, and no hotstring above this, or it won&#039;t get&hellip;</code><span class="activity-read-more" id="activity-read-more-529"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1251" rel="nofollow ugc">Read more</a></span></p>
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				<title>wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1001</link>
				<pubDate>Wed, 05 Feb 2020 23:29:49 +0000</pubDate>

									<content:encoded><![CDATA[<p>So i&#8217;ve been playing arounc a bit with the script. I&#8217;m a programmer, although i&#8217;ve never used AutHotkey before. I&#8217;ve implemented the text functionality myself.:<code>; Put the below in the auto-execute section of your script, that is at the top. There can be no &quot;hotkey::&quot; command, no return, and no hotstring above this, or it won&#039;t get&hellip;</code><span class="activity-read-more" id="activity-read-more-454"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1001" rel="nofollow ugc">Read more</a></span></p>
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				<title>wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-997</link>
				<pubDate>Fri, 31 Jan 2020 18:16:24 +0000</pubDate>

									<content:encoded><![CDATA[<p>Heya. Might be a good idea to add a GUI element showing what the current state of the scripts is (scanning for particle, inactive, start nuw minigame, etc.</p>
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				<title>wiild-dog joined the group Star Trek Online</title>
				<link>https://www.tidesofwar.net/activity/p/448/</link>
				<pubDate>Fri, 31 Jan 2020 18:14:53 +0000</pubDate>

				
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