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	<title>Tides of War | Tora Ziyal | Group Activity</title>
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				<title>erich replied to the discussion Great DS9 scenes in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/great-ds9-scenes/#post-3805</link>
				<pubDate>Tue, 20 Oct 2020 21:19:09 +0000</pubDate>

									<content:encoded><![CDATA[<p>This isn&#8217;t DS9 but SNL parody that I found that was pretty funny.<a href="https://www.youtube.com/watch?v=SpPgavT5am4&#038;ab_channel=SaturdayNightLive" rel="nofollow ugc">https://www.youtube.com/watch?v=SpPgavT5am4&#038;ab_channel=SaturdayNightLive</a></p>
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				<title>erich replied to the discussion Build Guides in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/build-guides/#post-3783</link>
				<pubDate>Sat, 17 Oct 2020 05:03:14 +0000</pubDate>

									<content:encoded><![CDATA[<p>Gotcha. Thank you for the input. I&#8217;ll try to come up with something over this weekend to show everyone to get some feedback. Much appreciated.</p>
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				<guid isPermaLink="false">3203f60eab46216f5e73947c9c17d2b5</guid>
				<title>saipan replied to the discussion Build Guides in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/build-guides/#post-3782</link>
				<pubDate>Sat, 17 Oct 2020 02:21:16 +0000</pubDate>

									<content:encoded><![CDATA[<p>sure&#8230;.there are too many things in the game to make drop down menus for builds</p>
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				<title>erich replied to the discussion Build Guides in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/build-guides/#post-3774</link>
				<pubDate>Fri, 16 Oct 2020 01:45:33 +0000</pubDate>

									<content:encoded><![CDATA[<p>So a field for you to upload an image of the ship build?</p>
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				<title>saipan replied to the discussion Build Guides in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/build-guides/#post-3773</link>
				<pubDate>Fri, 16 Oct 2020 00:33:45 +0000</pubDate>

									<content:encoded><![CDATA[<p>a screen shot of the ship build would be nice.  i use the reddit builds alot. <a href="https://old.reddit.com/r/stobuilds/" rel="nofollow ugc">https://old.reddit.com/r/stobuilds/</a></p>
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				<guid isPermaLink="false">fb982fcb5f6652fb4e38e7e9ab93e5cc</guid>
				<title>saipan replied to the discussion Great DS9 scenes in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/great-ds9-scenes/#post-3769</link>
				<pubDate>Thu, 15 Oct 2020 04:39:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>fun fact, the cardassian lady that shoots quark is also the actress who shot JR Ewing. I had forgotten about Quarks commercial</p>
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				<guid isPermaLink="false">407e98f92374d83ae739c985a3bee79b</guid>
				<title>erich replied to the discussion Great DS9 scenes in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/great-ds9-scenes/#post-3764</link>
				<pubDate>Thu, 15 Oct 2020 02:09:54 +0000</pubDate>

									<content:encoded><![CDATA[<p>This one is pretty good. Scenes &#8220;out of context&#8221; <a href="https://youtu.be/ObYXgx1vSb0" rel="nofollow ugc">https://youtu.be/ObYXgx1vSb0</a></p>
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				<guid isPermaLink="false">1fd0bcefb0a27576072e1c36c890c552</guid>
				<title>saipan replied to the discussion respec your toons? in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/respec-your-toons/#post-3763</link>
				<pubDate>Thu, 15 Oct 2020 01:25:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>go to the  spec page, it might say invalid in the bottom right beside the respec tab</p>
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				<guid isPermaLink="false">fcc3e577b9b8ea396f73b6c223fd03b8</guid>
				<title>saipan started the discussion Great DS9 scenes in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/great-ds9-scenes/</link>
				<pubDate>Thu, 15 Oct 2020 01:24:17 +0000</pubDate>

									<content:encoded><![CDATA[<p>my fav. DS9 scenesromulans, so predictably treacheroushttps://www.youtube.com/watch?v=hUC&#8211;UQINZUweyoun 7https://www.youtube.com/watch?v=ea1AJKnPVO8gal dukat and a true victoryhttps://www.youtube.com/watch?v=YDpxuWj2A7opost yours!!</p>
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				<title>erich replied to the discussion respec your toons? in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/respec-your-toons/#post-3644</link>
				<pubDate>Tue, 13 Oct 2020 23:56:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>So you basically forced to do a respec or your character will break?</p>
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				<title>Tbar started the discussion ToW 1st Fleet - Final Build Msg 1 in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/tow-1st-fleet-final-build-msg-1/</link>
				<pubDate>Fri, 15 May 2020 15:57:34 +0000</pubDate>

									<content:encoded><![CDATA[<p>To: ToW 1st Fleet ( Federation )From: HQ (Tbar &#8211; Armada Leader)As of this date (May 15 2020 Friday) we are 2/3 of the way to completion. It can be completed by the end of the next week coming on or before May 25th. This is the final build for ToW 1, it will now be level 85 with full amenities. !! Yes.. finally.. all done. We need your help&hellip;<span class="activity-read-more" id="activity-read-more-649"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/tow-1st-fleet-final-build-msg-1/" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">1d7846557102a35c4c3546f41892a1c0</guid>
				<title>Arcturian joined the group Star Trek Online</title>
				<link>https://www.tidesofwar.net/activity/p/576/</link>
				<pubDate>Sat, 14 Mar 2020 18:26:13 +0000</pubDate>

				
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				<guid isPermaLink="false">28d3026fc1cd998f3a7b419c8cc0dfdf</guid>
				<title>erich replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1372</link>
				<pubDate>Fri, 21 Feb 2020 16:59:51 +0000</pubDate>

									<content:encoded><![CDATA[<p><a href='https://www.tidesofwar.net/members/wiild-dog/' rel="nofollow ugc">@wiild-dog</a> , yeah it&#8217;s something I need to work on fixing so it&#8217;s easier to format the text inside of the forums. I&#8217;ll work on that.</p>
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				<guid isPermaLink="false">94a9508db3d52ec3a32e2e8f00cc172f</guid>
				<title>wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1334</link>
				<pubDate>Mon, 17 Feb 2020 15:05:40 +0000</pubDate>

									<content:encoded><![CDATA[<p><code>Second code test123I have to say, the comment functionality is not that convenient. I can't escape the code block in editing for example.</code></p>
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				<guid isPermaLink="false">ab4273c13c5e247e1416fb2726a74089</guid>
				<title>erich replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1332</link>
				<pubDate>Mon, 17 Feb 2020 02:05:44 +0000</pubDate>

									<content:encoded><![CDATA[<p><a href='https://www.tidesofwar.net/members/wiild-dog/' rel="nofollow ugc">@wiild-dog</a> , Sorry about that! I actually meant the &#8220;tilde key&#8221; but not the &#8220;tilde&#8221;. I guess you call that key a &#8220;single quote&#8221; </p>
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				<title>wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1328</link>
				<pubDate>Mon, 17 Feb 2020 00:35:08 +0000</pubDate>

									<content:encoded><![CDATA[<p><code>code snipet test</code><code>1</code><code>2</code><code>3</code></p>
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				<guid isPermaLink="false">e22502bc08a16a20ca4cce70c0bc5829</guid>
				<title>erich replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1278</link>
				<pubDate>Sat, 15 Feb 2020 03:22:00 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hey <a href='https://www.tidesofwar.net/members/wiild-dog/' rel="nofollow ugc">@wiild-dog</a>, you can wrap your code by wrapping the code in tilde  `</p>
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				<title>wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1262</link>
				<pubDate>Sat, 15 Feb 2020 02:36:49 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ignore me, just a little test. Luckily, no problem here</p>
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				<guid isPermaLink="false">6723405f7a395a6ddb2cd5f1363da1a2</guid>
				<title>wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1251</link>
				<pubDate>Sat, 15 Feb 2020 02:28:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>My previous post was the whole script with my modifications. To modify what you already have, do the following:<code>; Put the below in the auto-execute section of your script, that is at the top. This is the initalisation part that prepares some settings. There can be no &quot;hotkey::&quot; command, no return, and no hotstring above this, or it won&#039;t get&hellip;</code><span class="activity-read-more" id="activity-read-more-529"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1251" rel="nofollow ugc">Read more</a></span></p>
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				<title>saipan joined the group Star Trek Online</title>
				<link>https://www.tidesofwar.net/activity/p/514/</link>
				<pubDate>Wed, 12 Feb 2020 05:24:46 +0000</pubDate>

				
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				<title>kain replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1002</link>
				<pubDate>Thu, 06 Feb 2020 04:12:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>were woud i put thin in to my custom auto farmer XD put it at the end of mine and it spit out an error</p>
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				<guid isPermaLink="false">9bcf909cc51fce00ffcb3aa24942a86e</guid>
				<title>wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1001</link>
				<pubDate>Wed, 05 Feb 2020 23:29:49 +0000</pubDate>

									<content:encoded><![CDATA[<p>So i&#8217;ve been playing arounc a bit with the script. I&#8217;m a programmer, although i&#8217;ve never used AutHotkey before. I&#8217;ve implemented the text functionality myself.:<code>; Put the below in the auto-execute section of your script, that is at the top. There can be no &quot;hotkey::&quot; command, no return, and no hotstring above this, or it won&#039;t get&hellip;</code><span class="activity-read-more" id="activity-read-more-454"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1001" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">54cfec1b859818f8f1b7c536f83ac743</guid>
				<title>Tbar replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-1000</link>
				<pubDate>Sat, 01 Feb 2020 12:57:16 +0000</pubDate>

									<content:encoded><![CDATA[<p>We are lucky to have what we have :)Seriously&#8230; lots of stuff would be nice. Caveman we have not seen for a long time&#8230; miss that guy.</p>
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				<guid isPermaLink="false">a6e24171e78326de2e0b2daf5519b1b7</guid>
				<title>wiild-dog replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-997</link>
				<pubDate>Fri, 31 Jan 2020 18:16:24 +0000</pubDate>

									<content:encoded><![CDATA[<p>Heya. Might be a good idea to add a GUI element showing what the current state of the scripts is (scanning for particle, inactive, start nuw minigame, etc.</p>
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				<title>wiild-dog joined the group Star Trek Online</title>
				<link>https://www.tidesofwar.net/activity/p/448/</link>
				<pubDate>Fri, 31 Jan 2020 18:14:53 +0000</pubDate>

				
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				<guid isPermaLink="false">c9f18cf2365c9f975faa5be8c3bc81dd</guid>
				<title>kain replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-992</link>
				<pubDate>Wed, 29 Jan 2020 00:51:52 +0000</pubDate>

									<content:encoded><![CDATA[<p>manged to get it working agin and after that i found out the bone heads at cryptic desided to make it so we cant sell the omega particals wtf ther gos my ec for the year and i wont put money into the game intell thay fix it !</p>
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				<guid isPermaLink="false">26540393f3f6a09b3171bc615c13e807</guid>
				<title>kain replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-991</link>
				<pubDate>Tue, 28 Jan 2020 12:56:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>will after hrs of testing i cant get the script to work on my outter computer somethings not letting it run even tho i have the same script and ahk installed the triger script buttion dosent start the prosece and dont know why it works on my main but not my backup pc thats got the same resulishion and ui config with the dame program and script im&hellip;<span class="activity-read-more" id="activity-read-more-442"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-991" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">73c6fdf8cf762072231b7b276ffa733b</guid>
				<title>kain replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-989</link>
				<pubDate>Tue, 28 Jan 2020 08:16:04 +0000</pubDate>

									<content:encoded><![CDATA[<p>about to test to see if mine stell works headded to colony now :Dedit stell works for the 1 i edited for slower pcs and anti lagg lol but you need a 1920 &#8211; 1080 display ratio&nbsp;</p>
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				<guid isPermaLink="false">477bac3d3aac90660ee9e3ea7c4f1b5c</guid>
				<title>Tbar replied to the discussion Chat Window Set Up - Like a pro! in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/chat-window-set-up-like-a-pro/#post-514</link>
				<pubDate>Wed, 01 Jan 2020 21:15:44 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong>BTW.. to ANYONE reading this post..</strong>. IF you are the type that likes making Vids&#8230; we sure could use your help. Contact me via this system or email me at</p>
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				<guid isPermaLink="false">fb02b743c26dd65eb1682e27dde6a72e</guid>
				<title>Tbar replied to the discussion Chat Window Set Up - Like a pro! in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/chat-window-set-up-like-a-pro/#post-512</link>
				<pubDate>Wed, 01 Jan 2020 21:14:47 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yes Gos for sure&#8230; however this post is kinda a test post in that we want a much better video as well as &#8216;stills&#8217; so that folks can reference certain parts without watching the whole vid again and we can blow up the pic. In short a total step by step setup. In addition.. this is the simple version. Chat in STO is VERY powerful and it matches&hellip;<span class="activity-read-more" id="activity-read-more-279"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/chat-window-set-up-like-a-pro/#post-512" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">3a1a37604206c13f8c2ea6498ac028ee</guid>
				<title>Tow Air Marshal replied to the discussion Chat Window Set Up - Like a pro! in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/chat-window-set-up-like-a-pro/#post-510</link>
				<pubDate>Wed, 01 Jan 2020 21:13:47 +0000</pubDate>

									<content:encoded><![CDATA[<p>Excellent &#8211; Could this be a ToW Library entry for SyFy so everyone sees it?</p>
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				<title>Tbar started the discussion Chat Window Set Up - Like a pro! in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/chat-window-set-up-like-a-pro/</link>
				<pubDate>Wed, 01 Jan 2020 21:12:57 +0000</pubDate>

									<content:encoded><![CDATA[<p>Communication is important so lets talk about game chat for a bit. The game chat is very powerful and its a separate server from the game. Within the ARC system its very easy to chat to other games as well! But, lets stay focused on STO for the moment.</p>
<p>&nbsp;</p>
<p>The game gives each fleet a &#8220;Fleet Chat Channel&#8221;, you just have to activate it on one of&hellip;<span class="activity-read-more" id="activity-read-more-277"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/chat-window-set-up-like-a-pro/" rel="nofollow ugc">Read more</a></span></p>
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				<title>Tbar replied to the discussion Star Trek Online Ground Combat Academy in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/star-trek-online-ground-combat-academy/#post-506</link>
				<pubDate>Wed, 01 Jan 2020 21:12:02 +0000</pubDate>

									<content:encoded><![CDATA[<p>Sign me up&#8230; especially for Colony Defense.</p>
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				<title>Selah started the discussion Star Trek Online Ground Combat Academy in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/star-trek-online-ground-combat-academy/</link>
				<pubDate>Wed, 01 Jan 2020 21:10:38 +0000</pubDate>

									<content:encoded><![CDATA[<p>Being one of the rare few ground focused players, I noticed that many people shy away from ground combat and opt for space warfare. Nothing wrong with that, however much of the feedback I get is along the lines of &#8220;I don&#8217;t understand how it works&#8221; or &#8220;The kit / module / skill / trait builds are confusing&#8221; as examples.  Hence I&#8217;m considering&hellip;<span class="activity-read-more" id="activity-read-more-275"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/star-trek-online-ground-combat-academy/" rel="nofollow ugc">Read more</a></span></p>
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				<title>Tbar replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-501</link>
				<pubDate>Wed, 01 Jan 2020 21:07:40 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong>NOTE .. this is for resolution 1680 x 1050</strong></p>
<p>&nbsp;</p>
<p>My script:</p>
<p>&nbsp;</p>
<p><code>#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.</code><br />
<code>SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.</code><br />
<code>^!NumPad5::</code><br />
<code>KeepLoop=1</code><br />
<code>CoordMode, pixel,screen</code><br />
<code>CoordMode, mouse,screen</code><br />
<code>Loop</code><br />
<code>{</code><br />
<code>if (&hellip;</code><span class="activity-read-more" id="activity-read-more-274"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-501" rel="nofollow ugc">Read more</a></span></p>
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				<title>Tbar replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-497</link>
				<pubDate>Wed, 01 Jan 2020 21:02:20 +0000</pubDate>

									<content:encoded><![CDATA[<p><span><code>{<br />
if (KeepLoop=0)<br />
Return<br />
else<br />
PixelSearch, Px, Py,    935, 483, 949, 720, 0x3497CB, 10, Fast RGB<br />
if !ErrorLevel<br />
  {<br />
    MouseMove, 1000, 501, 0<br />
    Sleep, 10<br />
    Send {Click}<br />
  }<br />
else<br />
    Sleep, 0</p>
<p>PixelSearch, Px, Py,    935, 483, 949, 720, 0x323C9B, 10, Fast RGB<br />
if !ErrorLevel</code> </span><br />
<strong>Kain.. above is how to do it&#8230; 🙂</strong></p>
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				<title>kain replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-495</link>
				<pubDate>Wed, 01 Jan 2020 21:00:48 +0000</pubDate>

									<content:encoded><![CDATA[<p><code>#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.</code><br />
<code>SendMode Input ; Recommended for new scripts due to its superior speed and reliability.</code><br />
<code>^!NumPad5::</code><br />
<code>KeepLoop=1</code><br />
<code>CoordMode, pixel,screen</code><br />
<code>CoordMode, mouse,screen</code><br />
<code>time := A_Now</code><br />
<code>time += 60, Seconds</code><br />
<code>Loop</code><br />
<code>{</code><br />
<code>if (KeepLoop=0)</code><br />
<code>Return</code><br />
<code>else</code><br />
<code>PixelSearch, Px, Py,&hellip;</code><span class="activity-read-more" id="activity-read-more-272"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-495" rel="nofollow ugc">Read more</a></span></p>
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				<title>Tbar replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-493</link>
				<pubDate>Wed, 01 Jan 2020 20:58:29 +0000</pubDate>

									<content:encoded><![CDATA[<p>Post the script Mr Kain&#8230; right here.</p>
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				<title>kain replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-491</link>
				<pubDate>Wed, 01 Jan 2020 20:57:49 +0000</pubDate>

									<content:encoded><![CDATA[<p>will i think after heavly tweeking and adding in rows of repeeting tasks for a cople of the parts derping out it seams to work compleetly now i ran threw about 20 games and it dident derp this time if u want i can send u a copy of the edited vershion i have</p>
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				<title>kain replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-489</link>
				<pubDate>Wed, 01 Jan 2020 20:57:29 +0000</pubDate>

									<content:encoded><![CDATA[<p>will after probly derping up the code i was able to get it to run 4 back to back on a string but it seams to stell both in the unedited and my atimpt to fix it vershions seams to have a hard time clicking the omega particial buttion to start the proces over for a new game</p>
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				<title>kain replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-486</link>
				<pubDate>Wed, 01 Jan 2020 20:56:48 +0000</pubDate>

									<content:encoded><![CDATA[<blockquote><p>OH!</p>
<p>go into your game settings and find the one about auto collect all loot. I can&#8217;t remember the exact wording, but I&#8217;d forgotten all about that</p></blockquote>
<p>That seams to have fixed 1 of the bugs but it now seams to not click on the next omega particial buttion and it clicks on a toon in the backgrouns insted</p>
<p>was how ever able to get it to run 2&hellip;<span class="activity-read-more" id="activity-read-more-268"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/#post-486" rel="nofollow ugc">Read more</a></span></p>
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				<title>Caveman replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-484</link>
				<pubDate>Wed, 01 Jan 2020 20:56:19 +0000</pubDate>

									<content:encoded><![CDATA[<blockquote><p>Could you specify what pixel #2 should be? I&#8217;ve been trying to adapt this to a 768 screen and the game itself starts jumping the cursor all over the place.</p>
<p>Also, here&#8217;s an expansion of the script. Includes:</p>
<p>1. Unselects pop-up window on login.</p>
<p>2. Scans omega particle</p>
<p>3. Starts game</p>
<p>4. Collects rewards</p>
<p>5. Checks you&#8217;re logged in&hellip;</p></blockquote>
<p><span class="activity-read-more" id="activity-read-more-267"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-484" rel="nofollow ugc">Read more</a></span></p>
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				<title>Caveman replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-482</link>
				<pubDate>Wed, 01 Jan 2020 20:55:13 +0000</pubDate>

									<content:encoded><![CDATA[<p>OH!</p>
<p>go into your game settings and find the one about auto collect all loot. I can&#8217;t remember the exact wording, but I&#8217;d forgotten all about that</p>
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				<title>kain replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-480</link>
				<pubDate>Wed, 01 Jan 2020 20:54:42 +0000</pubDate>

									<content:encoded><![CDATA[<p>iv got the program running fine now with the timeing for the game but it stell seams to miss the clicks on the reword screen it seams to miss the clact all biuttion and click off in the distince on a randome object im useing the 1920 x 1080 res with it aswell and defoult hud config</p>
<p>&nbsp;</p>
<p>the window below is the 1 its derping out on</p>
<p><a href="https://archive.tidesofwar.net/uploads/monthly_2019_02/X111.png.d65741df9ce9c016e062748e90be4ab8.png" rel="nofollow ugc"><img loading="lazy" src="https://archive.tidesofwar.net/uploads/monthly_2019_02/X111.thumb.png.5e8b4ebec593e3dfdafe079354a2e9d9.png" alt="X111.png" /></a></p>
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				<title>Caveman replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-478</link>
				<pubDate>Wed, 01 Jan 2020 20:54:16 +0000</pubDate>

									<content:encoded><![CDATA[<p>heard all around.<br />
Kain, try this:<br />
Reload the script, so it&#8217;s inactive. Get in-game and bring up the mini game so the &#8220;Begin&#8221; button is there. Trigger the script (Ctrl+Alt+Num5) and click the begin button as soon as you trigger.<br />
(There needs to be no more than 3 seconds between trigger and clicking begin)</p>
<p>The workflow (for the full on&hellip;<span class="activity-read-more" id="activity-read-more-264"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-478" rel="nofollow ugc">Read more</a></span></p>
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				<title>kain replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-476</link>
				<pubDate>Wed, 01 Jan 2020 20:53:50 +0000</pubDate>

									<content:encoded><![CDATA[<p>im a compleet noob at programing lol and i do have ther hud and buttions ingame set to there defoults it just starts the clat reword prosces b4 the miniy games done like its miss timeing an oprashion</p>
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				<title>Sayle replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-474</link>
				<pubDate>Wed, 01 Jan 2020 20:53:07 +0000</pubDate>

									<content:encoded><![CDATA[<blockquote><p><strong>Customizing script:</strong></p>
<p>You&#8217;ll need to get the mini game up and running and take a full size screenshot. Then open that image in Paint.<br />
Set the Paint window on one side and open your script file in Notepad.<br />
Use the included image for reference, and mouse over the indicated ares to get the screen coordinates for that point.</p>
<p>Update the&hellip;</p></blockquote>
<p><span class="activity-read-more" id="activity-read-more-262"><a href="https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-474" rel="nofollow ugc">Read more</a></span></p>
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				<title>kain replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-472</link>
				<pubDate>Wed, 01 Jan 2020 20:52:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>will after runnign it a few times is seams to get to 1700 points and it seams to start the next oprashion of clicking clact b4 the mini game finishes</p>
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				<title>Caveman replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-470</link>
				<pubDate>Wed, 01 Jan 2020 20:51:42 +0000</pubDate>

									<content:encoded><![CDATA[<blockquote><p>ied sure like to try it 🙂</p></blockquote>
<p><a href="https://drive.google.com/file/d/1s_YWXffg8lo5gpgGWWknKxbXyFime86l/view?usp=sharing" rel="nofollow ugc">https://drive.google.com/file/d/1s_YWXffg8lo5gpgGWWknKxbXyFime86l/view?usp=sharing</a></p>
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				<title>kain replied to the discussion Omega-Beta Script in the forum Star Trek Online</title>
				<link>https://www.tidesofwar.net/groups/star-trek-online/forum/discussion/omega-beta-script/?view=all#post-468</link>
				<pubDate>Wed, 01 Jan 2020 20:50:47 +0000</pubDate>

									<content:encoded><![CDATA[<blockquote><p>That can (has) been done. It&#8217;s still waaaaay tricky. If the base model is buggy for you, the full farm-bot might go apeS&#8212;.<br />
But I can let you try it if&#8217;n you want&#8230;</p></blockquote>
<p>ied sure like to try it 🙂</p>
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