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Repair Ship

Posted: Sun Feb 29, 2004 4:13 am
by leed80
I heard the new patch fixes a lot of thing and a lot of features in it...

during battle, surface ship may get damage, fire, oil leakage....

and the crew will clear out the smoke and clear the oil leakage....

Will the crew fixed the ships hull???

I mean will the Hull Health Status improve after the repairs???

pls reply

huh:

Repair Ship

Posted: Sun Feb 29, 2004 6:26 am
by Io0011ver2
We can hope. awww:

It'd be really nice to call someone over to fix your broken ship or to refuel you when you've been out all night chasing Merchants.

It only happened once! >;(

Repair Ship

Posted: Sun Feb 29, 2004 9:26 pm
by Celebros
I havent trid it myslef (due to the fact i had sheels falling all around me) but there is a resupply option when selecting a friendly merchant.

Repair Ship

Posted: Sun Feb 29, 2004 10:36 pm
by leed80
Ok. I know about the resupply ship for Ammo and Fuel....

Admins???How bout the repair thinge???

Repair Ship

Posted: Mon Mar 01, 2004 12:58 am
by Celebros
but surely if ur hull got damaged it would only really be repairable in the comfort of the dockyard.

However there are cases where in a prolonged mission that repairs could be made on the fly but its not likely that any major repairs would be possible.

Repair Ship

Posted: Mon Mar 01, 2004 2:02 am
by leed80
i believe u r right...

Repair Ship

Posted: Mon Mar 01, 2004 1:58 pm
by Captain_Nereus
Hello all

Repair ships could only do so much really, dry dock would be needed for the structural stuff. and the new nasty stuff that can happen (fire, fuel leak etc.) is gonna kick much @$$ enigma!:

I personally would love on-the-fly repairs! :)

but so as not to over do it, maybe it could be like:

When your hull is in the yellow or red, you kill the engines (& surface for the sub) & not have the guns manned. then the crew sets about repairing such vital systems as propulsion Image . once your hull-o-meter is out of the yellow (after a varying amount of time based on the level of damage) the repairs stop, so you end up with under just 50% on the hull-o-meter.

this would enable longer hunts and if you took a bashing in a previous battle, you can be maneuverable & fast enough to survive another fight or live long enough to run.

Repair Ship

Posted: Mon Mar 01, 2004 4:51 pm
by Celebros
this is all good stuff but would also be pointless in the current structure of the single player game as it dictates a straight into action scenario. However if it were more like silent hunter 2 in the fact u need to go out to an area then maybe this would be feasable.

The multiplaer however depends on how the multiplayer is structured.