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Current Map Rotation

Posted: Tue Dec 15, 2009 11:43 pm
by ToW_Fuby
Map scenarios currently on [ToW] Tidesofwar.net server are made by members of ToW.

This will/may change with the introduction of a map repository someplace on the web.

Some maps have side missions you can perform while getting into the dogfights.

Most, have been turned off for alot of the AI.. till RoF can perform lag-free on all systems.

Still, there are issues. suggestions, comments are welcomed in a civil manor.

Please , always read the mission file and try to perform the tasks.

We are not here for the point hunters, it's all in the flight!

NOTE: Although its fun to land.. Always fly level and hit esc finish .. do not fly back to your hangars.

Time permiting, this slows the multiplayer functions.

Also, the maps may be fully in allies or centrals area and you will go to jail!

Do not fly off to attack the other sides airfields unless it is part of the mission.

Time is limited..play the mission for all can enjoy.

Maps Currently Online:

ToW_Flurries

Weather: overcast, snow flurries, cold!

This scenario will take the Allies into Factory hunting territory! Find the Factory and destroy it if you can!

Central Powers will defend and the dogfights will begin!

ToW_Freighter

Weather: partly cloudy

Central Powers must destroy the tug rolling down the river! Beware the machingun and AntiAirCraft!

Allies will defend! Note: the tug does not get very far from the leaving port area. Search there.

RainyDays

Weather: overcast, light rain, cold!

Raindrop feature is on. no performance hit so turn it on!

This is a straight up dogfight map. Find the ballons in the center. Enjoy your flight.

troop transport

Weather: partly cloudy

The Allies mission is to destroy the train before it crosses the bridge!

Central Powers will defend.

Battle of the Bridges

Weather: partly cloudy

Ten bridges stand while you meet for a dogfight. Five bridges can earn each side points.

ballons are also in the mix.. believe me, stay near the bridges and you will meet up!

Watch which ones you bomb. Obviously, Central Powers has no bombs yet.. will turn bombers back on at later date.

ToW_Dogfight

Weather: Clear

Straight flights to dogfight area. Have at it boys! Tally-hooooo

BlackForest_Bridge

Weather: partly cloudy

Allies have a mission deep in the forest. Destroy two bridges while avoiding the bullets!

Central Powers will be defending those Bridges in one form or another!

Do not bomb the Church!!

The_Valley_HighNoon

Weather: partly cloudy

Allies must take out the train before it enters the safe zone.

Central Powers will defend.

TrainArrival_TvT

Weather: partly cloudy

Allies will take out the train before it crosses the map. Check at the train station while it's stopped.

Central Powers will defend.

One_bridge_too_many

Weather: partly cloudy

Allies have six bridges to take down. It's possible if you work as a team.

Central Powers will make it almost impossible while defending.

More maps and updates will be an on going event. Check back often.

Depending on RoF version.. AI may or may not appear in maps.

This is to ensure lag-free play as best as possible.

Hope you enjoy the server and the maps.

Map suggestions are welcomed.. we enjoy it all.

Current Map Rotation

Posted: Wed Dec 16, 2009 10:27 pm
by ToW_Fuby
Into the Night mission is being tested.

Object:

Allies:Fly in the moon light and bomb the warehouses near the town. they will be the six building 3x3 you find there.

You also have a bridge to take out, and a ship is the river near the warehouse. Beware the AA on the ship!!

Central Powers: If they can bomb in the moon light, scramble your planes and defend!

Difficult to see... ofcourse.. it was then..and is now..

Current Map Rotation

Posted: Sat Dec 19, 2009 3:48 pm
by ToW_Fuby
Removed ToW_Freighter for now, every few plays the boat disappears and server error "get object" stops server.

maybe next version, patch release more known.

Added some more light to Into the night, you start at about 4:45am.. works well, in the lineup.

Added Quick and Dirty Dogfight map..fast !

I still have yet to see anyplace that explains scores in RoF, we are not about points here anyway.

Globalstats are on, but honestly, We come to fly with teamwork.

So no complaints about points here. it's a mute point. (yes, pun intended)

till told otherwise, I will be playing for the fun of the flight in many planes.

Current Map Rotation

Posted: Wed Dec 23, 2009 7:41 am
by ToW_Fuby
Flak has been turned back on in some missions with trains and bridges. These are secondary targets and very dangerous to hang around or ignore.

I would suggest taking them out before they take you out. I also balanced the planes with one more on allied than Central.

Seems to have made a good balance all the way around. While adding to the danger. Please note, the AA may miss the Allies and hit the Central Power at times.

Timing is everything.

Hope your enjoying the server. Please leave comments and suggestions for or against support of the server.

Current Map Rotation

Posted: Thu Dec 31, 2009 5:21 am
by ToW_Fuby
To allow for dogfight in area of targets with AA.. Once the targets are taken out.. the AA will also deactivate.

Allowing for a better Dogfight after the Objectives are made. But not before.

Maps effective:

Blackforest Bridge

TrainArrival

Valley Highnoon

Flurries

Current Map Rotation

Posted: Sat Jan 02, 2010 6:28 am
by Tow Air Marshal
Fuby

Good idea. I am hearing very positive responses about our maps in general.

Gos