2 v 2 League Rules and Function
Posted: Sun Apr 26, 2009 11:56 am
This event is proposed to help flying together with you wingman and improve communication. This will also hope each member to know what the other is like, what he might do, etc this will help not only in this legue but in your Squads.
There will be some rules that will need to be followed.
These are :-
- Will be in a private ffa arena
- Every team must have there 2 pilots otherwise match will need to rescheduled.( No 1 v 2) or (1v1)
- Each team has to Play each other 4 times, and each time they need to be a different nation ( so flying all nations). for example, Team A can play GB against Team F, and then again play GB against Team H, But cant play 2nd round against these 2 teams as GB, one of the other 3 nations etc.
Please don’t come into area see that the opposing team are US and leave and come back in as GE, Please have a clear understanding what nation you are going to fly with your Wingman before you enter and then stick to it, they all have to be played they will be at a disadvantage at some point. Please note US vrs US is ok.
- Basic 2v2 rules will apply, start at 8k, one team heads north, other south. when ready they will turn and engage, First pass will be at 8k hot (shoot if you like) then as it is ffa u will start in air, just engage where ever they are and keep killing or being killed till time is up.
- If a Player gets Disconnected then the 2v2 will disengage and head in a north and south direction, ( time will be stopped) they will have 5 mins to get back in and continue or match will be called and rescheduled.
- Ts will be being used. ( communication is the Key)
- Alt limit = 15k
- Map limit = 2 sqr
- Time Per 2v2 - 20 mins from first engage.
- I will be Picking who your with in you 2v2 i will try do this as fairly as possible. To will this thing you will need good comunication, skill and determination.
Scoring System for this 2v2
3 points for a Win
1 point for a tie
0 points for a loss
1 point for ever 5 kills by the team. example TEAM A is ( BSS_MD2 - 2 kills - BSS_Tbar 3 kills = 2+3 = 5 so = 1 Point)
There will be some rules that will need to be followed.
These are :-
- Will be in a private ffa arena
- Every team must have there 2 pilots otherwise match will need to rescheduled.( No 1 v 2) or (1v1)
- Each team has to Play each other 4 times, and each time they need to be a different nation ( so flying all nations). for example, Team A can play GB against Team F, and then again play GB against Team H, But cant play 2nd round against these 2 teams as GB, one of the other 3 nations etc.
Please don’t come into area see that the opposing team are US and leave and come back in as GE, Please have a clear understanding what nation you are going to fly with your Wingman before you enter and then stick to it, they all have to be played they will be at a disadvantage at some point. Please note US vrs US is ok.
- Basic 2v2 rules will apply, start at 8k, one team heads north, other south. when ready they will turn and engage, First pass will be at 8k hot (shoot if you like) then as it is ffa u will start in air, just engage where ever they are and keep killing or being killed till time is up.
- If a Player gets Disconnected then the 2v2 will disengage and head in a north and south direction, ( time will be stopped) they will have 5 mins to get back in and continue or match will be called and rescheduled.
- Ts will be being used. ( communication is the Key)
- Alt limit = 15k
- Map limit = 2 sqr
- Time Per 2v2 - 20 mins from first engage.
- I will be Picking who your with in you 2v2 i will try do this as fairly as possible. To will this thing you will need good comunication, skill and determination.
Scoring System for this 2v2
3 points for a Win
1 point for a tie
0 points for a loss
1 point for ever 5 kills by the team. example TEAM A is ( BSS_MD2 - 2 kills - BSS_Tbar 3 kills = 2+3 = 5 so = 1 Point)