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Problem W/crew Voices + Pivoting Question
Posted: Tue Jun 07, 2005 11:21 pm
by Lego
I seem to have some sort of problem with my crew voices. It usually only happens when I am a BB. My crew repeats the "captain we are hitting a freindly" phrase over and over for 20-30 times, even if I hit a freindly just once. Sometimes it even says it when my AI gunners are turned off, and sometimes it does it when I turn AI guns on, even if they have't fired!!!



:o
Also, is there an easier way to get your ship to do the 1 engine fwd., other engine back thing? Because if I click pivot it usually just turns the rudder and then waits for a few minutes befor activating the engines.
Problem W/crew Voices + Pivoting Question
Posted: Wed Jun 08, 2005 12:02 am
by East
the speed has to slow down before you can pivot without tearing the driveshaft from it's seals. As for the voices, not sure about that, could be another ship is triggering it, we'll check it out.
Problem W/crew Voices + Pivoting Question
Posted: Wed Jun 08, 2005 12:54 am
by Maxim
East, Ive noticed the level of realism on the turnng screws doesnt seem to represent a reversing of the direction of either screw at any point in time, they do however slow down momentarily and speed up again.. so is a reverse rotating screw on either side supposed to be modeled?
I have looked very carefully and the direction of the blades and surfaces while initiating a pivot command from external camera view to find this bug.
Problem W/crew Voices + Pivoting Question
Posted: Wed Jun 08, 2005 2:37 pm
by East
they are supposed to stop and reverse. Some ships it works properly on, others not. It's a known bug, but not a critical one.
Problem W/crew Voices + Pivoting Question
Posted: Wed Jun 22, 2005 9:21 pm
by Goatman24
I have found that if you throw it in reverse until the ship stops then give the order to pivot before it starts to reverse, it is a little quicker than just waiting for the ship to slow down on it's own.
Mitch