Bad Torpedo Aspect Angle Query
Posted: Thu Dec 16, 2004 2:44 pm
Hi Folks,
Im playing actually the surface campaigns. A very bad thing is: The enemy Torpedos went off to early and the calculation of the hitting angle is wrong. You can?t hit a ship frontal with an 0 angle. The detonator device in a torpedo is made of an small propeller which has to hit a solid ground. The chance to hit exactly the bow of an ship at sea is nearly 0. In the real life torpedos bounce off the hull if the hitting angle is to steep.
This ruins the gameplay in my opinion.
Im playing actually the surface campaigns. A very bad thing is: The enemy Torpedos went off to early and the calculation of the hitting angle is wrong. You can?t hit a ship frontal with an 0 angle. The detonator device in a torpedo is made of an small propeller which has to hit a solid ground. The chance to hit exactly the bow of an ship at sea is nearly 0. In the real life torpedos bounce off the hull if the hitting angle is to steep.
This ruins the gameplay in my opinion.