To my knowledge there isnt any enigma.exe -option.
To enjoy it or not, isnt it just a matter of getting used to the mouse isnt inverted?
Enigma does use MS Windows default speech engine.
If you have installed the EnigmasAPI from the CDROM you should see a "Speech" icon in your Control Panel.
From there you should change the input device to use your Soundcard's Wave Device, and run through one or two of the training sessions. Since you have trained the Speech Engine allready, I would think that one should be enough.
I have no idea what the "SAPI Developer Sample Engine" is, I havent recieved my Gold yet, its not something that ships with the older versions of E:RT
But I would suspect that if it came with E:RT then its so players can create their own crew voice respones.
No I am not associated with Tesseractiongames anymore than you are
Im merely a long time player and Administrator at
www.tidesofwar.net where TAG has their official forums, and I talk with Kelly 'East' Asay now and then on Jabber Instant Messenger.
Hi again Jesper,
again - thank you for taking the time and effort to answer my question. Hopefully, this thread will remain in this forum for a while so that others with similar questions will get the same help I get.
As far as the inverted mouse goes - no, I'm afraid isn't not just a matter of undoing what I've learned. Ever since I switched from DOOM to QuakeWorld as my favorite FPS-game, I have used inverted mouse (and that was back in 1997 or so). You just don't undo seven years of practice in a few days - and frankly, I don't really feel that once game should
force me into doing it, either. I'm a both amazed and a bit disappointed that such a basic feature is actually missing altogether in a game that is released in 2004. Anyway, I'll stick to the (very cool) voice recoginition until that next patch is released.
Now, about the voice recognition procedure. I'm using Windows XP Service Pack 2, so I already have Microsoft's Speech Recognition Engine installed. I've trained it for primarily for using it with Unreal Tournament 2004 (and its "Capture the Flag"-mode). It works like a charm - however, when installing Engima Rising Tide: Gold Edition, the game also installed something called "SAPI Developer Sample Engine", which seems to be the component Enigma is using for speech recognition. So far, I havn't seen any options at all learning SAPI what my own, default and personally trained Windows XP speech profile already knows. I find it really strange that Engima is implementing a method of its own, instead of falling back to the system default speech recognition software that is already installed.
On average, though, the speech recognition works really well - especially considering I havn't been able to train it at all. The only thing it doesn't comprehend is the "set rudder"-command. When I clearly say "Set Rudder Two Zero Port", it usually ends up with a 45 degree port turn. However, if I was to say "Set Course Zero Two Zero", Engima would understand it and adjust the heading to 020 degrees. Weird.
Oh. I have one final question, if that's OK (although a bit off topic). I've read that there is no multiplayer component included in the Gold Edition (and I have been unsuccesful in finding one, too). Now, when browsing the Engima web site, it says that a free add-on working for a full month will be available "Christmas". I take it that they mean this Christmas (December 2004)? I'm sorry if it sounds all stupid, but I have to admit I'm a bit confused about the multiplayer modes. When I quit the Gold Edition, there's a brief credit at the end sequence acknowleding someone for their work with the multiplayer-part of Engima. Still, I can't find any avidence that I can actually go online with it.
Kind regards,
Naval Blues